True Collection, LLCDownload PDFTrademark Trial and Appeal BoardJul 8, 2013No. 85659336 (T.T.A.B. Jul. 8, 2013) Copy Citation Mailed: July 8, 2013 UNITED STATES PATENT AND TRADEMARK OFFICE ________ Trademark Trial and Appeal Board ________ In re True Collection, LLC ________ Serial No. 85659336 _______ Jonathan O. Owens of Haverstock & Owens LLP for True Collection, LLC. Paul Fahrenkopf, Trademark Examining Attorney, Law Office 101 (Ronald R. Sussman, Managing Attorney). _______ Before Wellington, Ritchie, and Hightower, Administrative Trademark Judges. Opinion by Wellington, Administrative Trademark Judge: True Collection, LLC has filed an application to register the mark BEAT THE PRO, MEET THE PRO (in standard character format), for “downloadable electronic game programs and applications via the internet and wireless devices; downloadable software in the nature of a mobile THIS OPINION IS NOT A PRECEDENT OF THE TTAB Serial No. 85659336 2 application for use in tracking and participating in games and events” in International Class 9. 1 Registration was refused on the ground that the proposed mark is merely descriptive of the identified goods. Section 2(e)(1) of the Lanham Act, 15 U.S.C. §1052(e)(1). When the refusal was made final, applicant filed a request for reconsideration that was denied by the examining attorney. Applicant then appealed the refusal. Both applicant and the examining attorney filed briefs, including a reply brief from applicant. The examining attorney, in his brief, contends that MEET THE PRO, BEAT THE PRO is merely descriptive because it “directly and immediately conveys information regarding a function or purpose of applicant’s goods.” Brief, p. 2. In support, he relies on applicant’s response to an Office action requirement for information wherein applicant stated: While the Applicant may offer a consumer the opportunity to potentially meet a professional...this opportunity is not conditional on the consumer beating the pro. 2 The examining attorney contends that applicant’s goods involve the opportunity to meet a pro and that “while 1 Application Serial No. 85659336, filed June 22, 2012, based on applicant’s stated intent to use the mark in commerce pursuant to Section 1(b) Trademark Act. 2 Response to Office action filed on October 9, 2012. Serial No. 85659336 3 applicant indicates the opportunity is not conditional on the consumer beating the pro, applicant never offers any other possible interpretation of the mark and does not provide any other information regarding the goods.” Brief, p. 3. Rather, according to the examining attorney, “[t]o the prospective consumer, the only logical significance of BEAT THE PRO, MEET THE PRO as applied to applicant’s goods would be that if the consumer beats the pro (professional) at the game, they would have an opportunity to meet the pro.” Id. at p. 5. Applicant, on the other hand, argues that “imagination and [a] multi-stage reasoning process are required to connect BEAT THE PRO, MEET THE PRO with [the identified goods]” and that the mark is suggestive, not merely descriptive. Reply at p. 4. Specifically, applicant asserts that the mark conveys a “possible end result from the use of [applicant’s downloadable electronic games and application software]” and that case law supports in such cases a finding of suggestiveness, not descriptiveness. Id. at p. 6. Applicant explains that “[i]n use, the function of the goods is to participate in and track games and events with electronic game programs and applications via the internet and wireless devices. A desired result or Serial No. 85659336 4 possible result of using [the goods] is the possibility of meeting a pro.” Id. at 7. A term is merely descriptive if it immediately conveys information concerning a significant quality, characteristic, function, feature or purpose of the goods with which it is used. In re Chamber of Commerce of the U.S., 675 F.3d 1297, 102 USPQ2d 1217, 1219 (Fed. Cir. 2012); In re Gyulay, 820 F.2d 1216, 3 USPQ 1009 (Fed. Cir. 1987). Whether a particular term is merely descriptive is determined in relation to the goods for which registration is sought and the context in which the term is used, not in the abstract or on the basis of guesswork. In re Abcor Development Corp., 588 F.2d 811, 200 USPQ 215, 218 (CCPA 1978); In re Remacle, 66 USPQ2d 1222, 1224 (TTAB 2002). In other words, the issue is whether someone who knows what the goods are will understand the mark to convey information about them. In re Tower Tech, Inc., 64 USPQ2d 1314, 1316-1317 (TTAB 2002); In re Patent & Trademark Services Inc., 49 USPQ2d 1537, 1539 (TTAB 1998); In re Home Builders Association of Greenville, 18 USPQ2d 1313, 1317 (TTAB 1990); In re American Greetings Corp., 226 UPSQ 365, 366 (TTAB 1985). “On the other hand, if one must exercise mature thought or follow a multi-stage reasoning process in order Serial No. 85659336 5 to determine what product or service characteristics the term indicates, the term is suggestive rather than merely descriptive.” In re Tennis in the Round, Inc., 199 USPQ 496, 497 (TTAB 1978). See also, In re Shutts, 217 USPQ 363, 364-365 (TTAB 1983); In re Universal Water Systems, Inc., 209 USPQ 165, 166 (TTAB 1980). And, to the extent that there is doubt as to whether the mark is merely descriptive or suggestive of the identified goods, we resolve such doubt in favor of the latter finding and publication of applicant's mark for opposition. See, e.g., In re Morton-Norwich Products, Inc., 209 USPQ 791 (TTAB 1981) and In re Gourmet Bakers, Inc., 173 USPQ 565 (TTAB 1972). Based on the evidence of record, we are not convinced that applicant’s proposed mark, BEAT THE PRO, MEET THE PRO will be immediately understood by prospective consumers as describing a function or purpose of the identified goods. While there is no argument that the term PRO means “professional,” it remains unclear what type of “professional” might be referred to by the mark. In other words, a question remains if this refers to a professional athlete or someone considered a “professional” at playing the downloadable game identified in the application. Likewise, the MEET THE PRO element is nebulous; for Serial No. 85659336 6 instance, how does one meet the professional, via the game or in person? And, as applicant posited, is MEET[ing] THE PRO conditional on BEAT[ing] THE PRO? The proposed mark certainly suggests that the player of the downloadable electronic game will play a professional of some sort and will, perhaps, later meet that professional, but it is not descriptive. In order to reach a conclusion that the mark is describing a function or purpose of the identified goods, the prospective consumer would need to engage in some healthy speculation. Moreover, such an interpretation is not immediate and a few stages of reasoning are required. Because the goods are electronic downloadable software and game application software, there is no obvious direct method to “meet” a professional unless you are doing so virtually through the game. Otherwise, one must play the game and then, possibly contingent on winning the game, the player will then be able to meet the professional personally. Obviously, upon playing applicant’s downloadable electronic games, consumers will likely acquire a better understanding of the proposed mark in connection with the actual game; however, determining whether consumers would perceive the asserted descriptive meaning of the mark after playing the game ex post is not the test for determining whether the mark is descriptive. Serial No. 85659336 7 The record in this proceeding is sparse. There is no evidence showing why or how prospective consumers of downloadable electronic games may be accustomed to beating or meeting professionals (or understanding what type of professionals are being referenced) when playing electronic downloadable software games. The only evidence submitted by the examining attorney are copies of five registrations and three applications covering various goods and services (e.g., “charitable fundraising,” “computer telephone software,” “organization of fairs for commercial and advertising purposes,” etc.), wherein the term MEET has been disclaimed and thus presumably considered descriptive of the underlying goods or services. However, the examining attorney does not explain how this evidence is relevant to showing why applicant’s proposed mark is merely descriptive of the identified goods; pointedly, we note that none of the goods and services identified in the registrations and applications can be reasonably classified as similar to applicant’s goods. Therefore the copies of registrations and applications have almost no probative value in showing why applicant’s mark is merely descriptive of downloadable electronic games and application game software. To be clear and more precise, there is no evidence indicating that electronic downloadable games or Serial No. 85659336 8 application software may involve the prospect of playing and/or meeting, either online or in-person, professionals (of any sort). Finally, both applicant and the examining attorney argued case law involving marks that related to a “desired result” of the goods. An analysis based on the cited cases is ill-suited to the subject mark because, as explained above, the mark does not clearly identify a “desired result.” 3 Nevertheless, we address the examining attorney’s characterization of applicant’s mark’s “desired result” as being “if you beat the pro in the subject games, you may have the opportunity to meet the pro.” Brief, p. 7. We disagree with such a simplistic explanation. Rather, we see a distinction between the desired result “of” the game versus a desired result “within” the game. With respect to applicant’s mark being viewed in connection with the identified electronic games, it may be understood as relating to a desired result “of” the game, i.e., you play the game so that you can beat a pro at the game in 3 Furthermore, the “desired result” cases generally involve marks used on utilitarian products and not entertainment devices or games. See, e.g., In re Nalco Chemical Co., 228 USPQ 972, 973 (TTAB 1986) (chemical anti-fouling additives for use in refineries); In re The Noble Co., 225 USPQ 749, 750 (TTAB 1985) (antifreeze); In re Universal Water Systems, Inc., 209 USPQ 165, 166 (TTAB 1980) (water filtering units); and In re C. J. Webb, Inc., 182 USPQ 63, 64 (TTAB 1974) (brake cleaner). Serial No. 85659336 9 order to later meet the pro in person outside the game. On the other hand, the mark may also be understood as relating to a desired result “within” the game, i.e., by beating the pro within the game you may have a meeting with the pro within or as part of applicant’s electronic game. These possible scenarios also omit the already-discussed ambiguity involving what sort of “pro” or “professional” the consumer will be “beating” and/or “meeting.” As illustrated, there are too many questions and possibilities for consumers to be expected to immediately understand the significance of BEAT THE PRO, MEET THE PRO in connection with the identified goods. In view of the aforementioned uncertainty and open questions, we have doubt that BEAT THE PRO, MEET THE PRO immediately describes a significant purpose or function of the goods identified in the application, and we resolve that doubt, as we must, in favor of applicant. Gourmet Bakers, 173 USPQ at 565. Decision: The refusal to register is reversed and the application will be forwarded for purposes of publication in the Official Gazette for opposition. Copy with citationCopy as parenthetical citation