Ex Parte YAMAMOTO et alDownload PDFPatent Trial and Appeal BoardSep 10, 201814469919 (P.T.A.B. Sep. 10, 2018) Copy Citation UNITED STA TES p A TENT AND TRADEMARK OFFICE APPLICATION NO. FILING DATE 14/469,919 08/27/2014 27562 7590 09/12/2018 NIXON & V ANDERHYE, P.C. 901 NORTH GLEBE ROAD, 11 TH FLOOR ARLINGTON, VA 22203 FIRST NAMED INVENTOR Masahiro YAMAMOTO UNITED STATES DEPARTMENT OF COMMERCE United States Patent and Trademark Office Address: COMMISSIONER FOR PATENTS P.O. Box 1450 Alexandria, Virginia 22313-1450 www .uspto.gov ATTORNEY DOCKET NO. CONFIRMATION NO. SJP-723-4043 8530 EXAMINER HENRY, THOMAS HAYNES ART UNIT PAPER NUMBER 3717 NOTIFICATION DATE DELIVERY MODE 09/12/2018 ELECTRONIC Please find below and/or attached an Office communication concerning this application or proceeding. The time period for reply, if any, is set in the attached communication. Notice of the Office communication was sent electronically on above-indicated "Notification Date" to the following e-mail address(es): PTOMAIL@nixonvan.com pair_nixon@firsttofile.com PTOL-90A (Rev. 04/07) UNITED STATES PATENT AND TRADEMARK OFFICE BEFORE THE PATENT TRIAL AND APPEAL BOARD Ex parte MASAHIRO YAMAMOTO, YUTA SAKAMOTO, and TAKANORI MORI Appeal2017-003670 Application 14/469,919 Technology Center 3700 Before EDWARD A. BROWN, WILLIAM A. CAPP, and BRANDON J. WARNER, Administrative Patent Judges. WARNER, Administrative Patent Judge. DECISION ON APPEAL STATEMENT OF THE CASE Nintendo Co., Ltd. ("Appellant") 1 appeals under 35 U.S.C. § 134(a) from the Examiner's decision rejecting claims 1-23, which are all the pending claims. See Appeal Br. 1; Final Act. 1 (Office Action Summary). We have jurisdiction over the appeal under 35 U.S.C. § 6(b ). We AFFIRM. Nintendo Co., Ltd., a corporation of Japan, is the applicant, as provided in 3 7 C.F .R. § 1.46, and is identified as the real party in interest. Appeal Br. 3. Appeal2017-003670 Application 14/469,919 CLAIMED SUBJECT MATTER Appellant's disclosed invention relates to recognizing a facial feature of a user with a handheld camera on a control device and generating, within a virtual space, an image perspective that corresponds to the position of the recognized facial feature. See, e.g., Appeal Br. 5-10. Claims 1, 18, and 23 are independent. Claim 1, reproduced below with emphasis added, is illustrative of the subject matter on appeal. 1. A handheld game apparatus, comprising: a housing configured to be held by a user; a display; a touch panel on the display; an inward camera disposed within the housing; and a processor controlling the game apparatus to: specify a position of eyes of the user based on an image captured by the built-in camera, control a virtual camera in a virtual space according to the position of the eyes of the user, generate a three-dimensional virtual space image of the virtual space based on a perspective of the virtual camera, and display the three-dimensional virtual space image on the display. EVIDENCE The Examiner relied on the following evidence in rejecting the claims on appeal: Oishi US 2003/0017872 Al Jan.23,2003 Wikipedia entry for "Nintendo DSi," (printed Apr. 16, 2015), available at https://en.wikipedia.org/wiki/Nintendo_DSi (hereinafter "Nintendo DSi"). 2 Appeal2017-003670 Application 14/469,919 REJECTION The following rejection is before us for review: Claims 1-23 stand rejected under 35 U.S.C. § 103(a) as being unpatentable over Oishi and Nintendo DSi. Final Act. 2-5. ANALYSIS The Examiner determined that a combination of teachings from Oishi and Nintendo DSi renders obvious the subject matter claimed. See Final Act. 2-5. Appellant argues that the teachings of the cited references do not render obvious the claims because Oishi tracks a user's head, rather than expressly disclosing that it tracks a facial feature like the eyes, and because one would not have been motivated to modify Oishi' s system to work with a handheld device taught in Nintendo DSi. See Appeal Br. 11-17; Reply Br. 2-5. After careful consideration of the record before us, Appellant's arguments do not apprise us of error in the Examiner's factual findings from Oishi or Nintendo DSi, which are supported by a preponderance of the evidence, or the Examiner's reasonable conclusion of obviousness, which is rationally articulated based on prior art teachings. In short, we sustain the Examiner's rejection based on the reasoned positions set forth therein and in light of the Examiner's thorough responses to Appellant's arguments. See Final Act. 2-6; Ans. 2-5. In particular, Appellant does not differentiate the recited processor from the processor of Oishi, which is taught to "calculate[] the coordinate positions, etc. of each character ... viewed from the viewpoint of the simulated camera within the simulated 3-dimensional space," such that "the viewpoint of the simulated camera substantially matches the eye of the 3 Appeal2017-003670 Application 14/469,919 player." Oishi ,r 37 (emphasis added). Nor does Appellant address the Examiner's supported finding that Oishi teaches that, although "the player's marked region can be the player's head," because the movement of the player's head, and thus his eyes, corresponds to the simulated camera viewpoint, movement of the viewpoint becomes realistic. As a result, because the viewpoint of the simulated camera and the movement of the player's head (that is, his eye position) can be matched, a more realistic viewpoint movement can be achieved. Oishi ,r 80 ( emphasis added); see also Final Act. 6 (noting this finding and explaining that, in Oishi, "a user's eye location is being matched by following the movement of a user's head"); Ans. 2-3 ( explaining same). Further, we are unpersuaded of any deficiency in the Examiner's reasoning for combining Oishi' s tracking system with a handheld game apparatus as in Nintendo DSi. Although Appellant points out that Oishi depicts use with a stationary game system and display, we disagree with Appellant's assertion that Oishi's tracking system would lack any benefit, or be rendered unfit for its intended purpose, by incorporating it with a mobile system. See Appeal Br. 14--15; Reply Br. 4. Rather, we agree with the Examiner that a user could still move body parts relative to a mobile system, thereby providing similar functionality to a stationary system while adding the benefit of being readily portable. See Ans. 3--4 ("a user would be capable of holding a handheld device and moving left to right or up and down relative to the screen"). Thus, the Examiner's articulated rationale has rational underpinnings. Finally, Appellant asserts that Oishi's teaching of tracking a player's head, and positioning a virtual camera thereby, is insufficient to correlate to tracking and positioning via the recited "posture of the user" ( claim 21) or 4 Appeal2017-003670 Application 14/469,919 "gaze of the user" (claim 22). Appeal Br. 18-19; see also Reply Br. 6-7 (same). Similar to the argument discussed above, these assertions are unpersuasive. As the Examiner explains, "posture" includes "a position of a person's body," and "gaze," per the claim, is "determined based on the specified position of the eyes of the user." Ans. 4--5 (emphasis added). Regarding Appellant's argument that Oishi does not teach such position tracking, the Examiner's finding that Oishi teaches tracking the position of parts of a player's body, including the eyes (given known relationships between the head and other body parts) is supported by a preponderance of the evidence. See Final Act. 6; Ans. 4--5. We note that any other arguments not specifically addressed in detail herein have been thoroughly considered by the panel but are not persuasive for the reasons discussed supra and those expressed in the Examiner's Answer. After careful consideration of all the evidence of record, Appellant's arguments do not apprise us of error in the Examiner's findings or reasoning in support of the conclusion of obviousness. Accordingly, we sustain the rejection. DECISION We AFFIRM the Examiner's decision rejecting claims 1-23 under 35 U.S.C. § 103(a) as being unpatentable over Oishi and Nintendo DSi. No time period for taking any subsequent action in connection with this appeal may be extended under 3 7 C.F .R. § 1.13 6( a). See 3 7 C.F .R. § 1.136(a)(l )(iv). AFFIRMED 5 Copy with citationCopy as parenthetical citation