Ex Parte TangDownload PDFPatent Trials and Appeals BoardJun 19, 201914606766 - (D) (P.T.A.B. Jun. 19, 2019) Copy Citation UNITED STA TES p A TENT AND TRADEMARK OFFICE APPLICATION NO. FILING DATE 14/606,766 01/27/2015 66137 7590 06/21/2019 TRASKBRITT, P.C. /Bally Gaming, Inc. PO Box 2550 Salt Lake City, UT 84110 FIRST NAMED INVENTOR Matthew Tang UNITED STATES DEPARTMENT OF COMMERCE United States Patent and Trademark Office Address: COMMISSIONER FOR PATENTS P.O. Box 1450 Alexandria, Virginia 22313-1450 www .uspto.gov ATTORNEY DOCKET NO. CONFIRMATION NO. 3286-12195.l(PA4860.ap.US 6737 EXAMINER DENNIS, MICHAEL DAVID ART UNIT PAPER NUMBER 3711 NOTIFICATION DATE DELIVERY MODE 06/21/2019 ELECTRONIC Please find below and/or attached an Office communication concerning this application or proceeding. The time period for reply, if any, is set in the attached communication. Notice of the Office communication was sent electronically on above-indicated "Notification Date" to the following e-mail address(es): USPTOMail@traskbritt.com PTOL-90A (Rev. 04/07) UNITED STATES PATENT AND TRADEMARK OFFICE BEFORE THE PATENT TRIAL AND APPEAL BOARD Ex parte MATTHEW TANG 1 Appeal2017-009438 Application 14/606,766 Technology Center 3700 Before JAMES P. CALVE, WILLIAM A. CAPP, and LEE L. STEPINA, Administrative Patent Judges. Opinion for the Board filed by CAL VE, Administrative Patent Judge Opinion concurring filed by CAPP, Administrative Patent Judge CAL VE, Administrative Patent Judge. DECISION ON APPEAL STATEMENT OF THE CASE Appellant appeals under 35 U.S.C. § 134(a) from the Final Office Action rejecting claims 1-20. Appeal Br. 2. We have jurisdiction under 35 U.S.C. § 6(b ). Appellant presented argument at an oral hearing held on June 6, 2019. 2 We AFFIRM. 1 Bally Gaming, Inc. and Scientific Games Corporation are identified as the real parties in interest, and Bally Gaming, Inc. is identified as the applicant pursuant to 37 C.F.R. § 1.46. Appeal Br. 2. 2 Appellant relied on substantially similar arguments in support of the patent eligibility of the claims on appeal in Appeal Nos. 2017-002162 and 2017- Appeal2017-009438 Application 14/606,766 CLAIMED SUBJECT MATTER Claims 1 and 13 are independent. Claim 1 is reproduced below. 1. A method of administering a wagering game, compnsmg: accepting an ante wager from a player by receiving a physical, monetarily valuable wagering element on a surface of a gaming table; dealing seven cards from a set of randomized, physical cards comprising at least one deck of at least 52 standard playing cards to each of a plurality of player positions and a dealer position on the surface of the gaming table; accepting the player's arrangement of the cards dealt to the player into a four-card high player hand, a two-card medium player hand, and a one-card low player hand or arranging the cards dealt to the player into a four-card high player hand, a two-card medium player hand, and a one-card low player hand on the surface of the gaming table; arranging the cards dealt to the dealer position into a four-card high dealer hand, a two-card medium dealer hand, and a one-card low dealer hand on the surface of the gaming table; resolving the ante wager by comparing the high player hand to the high dealer hand, the medium player hand to the medium dealer hand, and the low player hand to the low dealer hand; paying a payout on the ante wager to the player when two of the high player hand, medium player hand, and low player hand outrank a corresponding two of the high dealer hand, medium dealer hand, and low dealer hand, respectively, by transferring physical, monetarily valuable wagering elements to the player on the surface of the gaming table; and 006315, both of which appeals involve claims directed to card games and have the same real parties in interest as the present Appeal. 2 Appeal2017-009438 Application 14/606,766 collecting an amount of the ante wager when two of the high player hand, medium player hand, and low player hand are outranked by a corresponding two of the high dealer hand, medium dealer hand, and low dealer hand, respectively, by retrieving from the surface of the gaming table each wagering element associated with the ante wager accepted from the player. REJECTION Claims 1-20 are rejected as directed to patent-ineligible subject matter under a judicial exception to 35 U.S.C. § 101. ANALYSIS Appellant argues claims 1-5 and 8-20 as a group. Appeal Br. 9-25. We select claim 1 as representative (37 C.F.R. § 4I.37(c)(l)(iv)) and separately address Appellant's arguments for claims 6 and 7. The Examiner determines claim 1 is directed to the abstract idea of administering or managing a wagering game. Final Act. 2. The Examiner also determines claim 1 is recited to a method of exchanging and resolving financial obligations based on probabilities created during distribution of the cards with wagering tokens/chips used to represent and indicate the financial aspects of the game. Id. In addition, the Examiner determines that the additional elements of physical cards, wagers, and a gaming table are non- unique and traditional gaming elements that do not amount to significantly more than the judicial exception. Id. at 2--4; Ans. 5---6. The Examiner cites In re Smith, 815 F.3d 816 (Fed. Cir. 2016) and relies on its holding that a set of rules for conducting a blackjack wagering game is an abstract idea. Ans. 5. The Examiner finds that claim 1 recites similar card wagering game rules that involve dealing, wagering, ranking, and payout rules. Id. 3 Appeal2017-009438 Application 14/606,766 The patent laws provide that "[ w ]hoever invents or discovers any new and useful process, machine, manufacture, or composition of matter, or any new and useful improvement thereof, may obtain a patent therefor, subject to the conditions and requirements of this title." 35 U.S.C. § 101. However, "this provision contains an important implicit exception: Laws of nature, natural phenomena, and abstract ideas are not patentable." Alice Corp. Pty. Ltd. v. CLS Bank Int'!, 573 U.S. 208,216 (2014) (citation omitted). Mayo Collaborative Services established a framework to distinguish patents that claim laws of nature, natural phenomena, and abstract ideas from those that claim patent-eligible applications of those concepts. Alice, 573 U.S. at 217 (citing Mayo Collaborative Servs. v. Prometheus Labs, Inc., 566 U.S. 66, 77 (2012)). First, we determine whether the claims are directed to a patent-ineligible concept. Id. If so, we next consider the claim elements individually and as an ordered combination to determine whether additional elements transform the claims into a patent-eligible application. Id. This search for an inventive concept seeks an element or combination of elements "sufficient to ensure that the patent in practice amounts to significantly more than a patent upon the [ineligible concept] itself." Id. at 217-18. Recently, the PTO published guidance for evaluating subject matter eligibility. See 2019 Revised Patent Subject Matter Eligibility Guidance, 84 Fed. Reg. 50 (Jan. 7, 2019) ("Revised Guidance"). Under Step One, a determination is made whether the claims are in a statutory category of patentable subject matter, i.e., whether they recite a process, machine, manufacture, or a composition of matter, identified in 35 U.S.C. § 101. Revised Guidance, 84 Fed. Reg. at 53-54; See Alice, 573 U.S. at 216; Mayo, 566 U.S. at 70. 4 Appeal2017-009438 Application 14/606,766 Next, at Revised Step 2A, Prong One, an evaluation is made whether a claim recites a judicial exception, i.e., an abstract idea set forth in Section I of the Revised Guidance, a law of nature, or a natural phenomenon. Revised Guidance, 84 Fed. Reg. at 54. Specific limitations that recite an abstract idea must be identified (individually or in combination), and a determination made whether the limitation(s) falls within the subject matter groupings in Section I of the Revised Guidance. Id. (A. Revised Step 2A). The groupings cover ( 1) mathematical concepts, relationships, formulas, or calculations, (2) certain methods of organizing human activity, fundamental economic principles and practices, commercial interactions, managing personal behavior, relationships, or interactions, and (3) mental processes and concepts formed in the human mind. Id. at 5 2. If a claim recites a judicial exception, Prong Two of Revised Step 2A requires a determination to be made whether the claim as a whole integrates the judicial exception into a practical application. Id. "A claim that integrates a judicial exception into a practical application will apply, rely on, or use the judicial exception in a manner that imposes a meaningful limit on the judicial exception, such that the claim is more than a drafting effort designed to monopolize the judicial exception." Id. at 53. If a judicial exception is integrated, the claim is patent eligible. See id. at 54--55. If a claim does not "integrate" a recited judicial exception, the claim is directed to the judicial exception. We proceed to Step 2B to determine if the claim contains an inventive concept. Id. at 56. In particular, Step 2B considers whether the claim adds a specific limitation or combination of limitations that are not well-understood, routine, conventional activity in the field, which is indicative that an inventive concept may be present. Id. 5 Appeal2017-009438 Application 14/606,766 Step One: Does Claim 1 Fall within a Statutory Category of§ 1 OJ? We agree with the Examiner that the claims recite methods. Final Act. 3. Thus, the claims fall within the statutory categories of 35 U.S.C. § 101. Appellant is in accord. See Appeal Br. 3. Step 2A, Prong One: Does Claim 1 Recite a Judicial Exception? The Examiner determines the method of administering a wagering game recited in claim 1 is an abstract idea like managing a game of bingo, in Planet Bingo, LLC v. VKGS LLC, 576 F. App'x 1005 (Fed. Cir. 2014) (non- precedential). Final Act. 2. The Examiner also determines that the claimed wagering card game effectively involves exchanging and resolving financial obligations based on probabilities from distributing cards with wagering tokens/chips used to represent and indicate financial aspects of the game. Id. Regarding specific claim limitations, the Examiner finds that claim 1 recites a set of rules for a card wagering game including dealing rules, rules for arranging card hands, rules for resolving an ante wagers by comparing the high, medium, and low hands of the player and dealer, and payout rules. Ans. 5. The Examiner determines that the rules recite an abstract idea like the rules for conducting a blackjack wagering game in In re Smith, 815 F .3d 816 (Fed. Cir. 2016), which held such rules to be an abstract idea. Id. Appellant argues that the claimed methods involve new and useful variations in the administration of Chinese or pai gow poker by forming three hands from seven cards with an inventive resolution mechanism that greatly reduces the occurrence of ties, speeds game play, and increases win/ loss decision frequency, all of which features represent an advance in the technical field of wagering game administration. Appeal Br. 11, 12-14. 6 Appeal2017-009438 Application 14/606,766 We agree with the Examiner that the claimed method of administering a wagering game recites abstract ideas of: (1) certain methods or organizing human activity through fundamental economic practices of exchanging and resolving financial obligations and (2) certain methods of organizing human activity by managing personal behavior or interactions between people by following rules or instructions. Smith, 815 F.3d at 818-19 (holding that the "claimed 'method of conducting a wagering game' is drawn to an abstract idea much like Alice's method of exchanging financial obligations and Bilski 's method of hedging risk."); see In re Marco Guldenaar Holding B. V., 911 F.3d 1157, 1160 (Fed. Cir. 2018) (approving the Board's holding in Smith that "[a] wagering game is, effectively, a method of exchanging and resolving financial obligations based on probabilities created during the distribution of the cards" and holding that the claimed method of playing a dice game by placing wagers on whether certain die faces will appear face up recites "a method of conducting a wagering game, with the probabilities based on dice rather than on cards"); Revised Guidance, 84 Fed. Reg. at 52. The steps of accepting an ante wager from a player, dealing seven cards to a player, accepting the player's arrangement of the cards into a four- card high player hand, a two-card medium player hand, and a one-card low player hand, arranging the cards dealt to the dealer into three similar hands, resolving the ante wager, and paying a payout on the ante wager based on the wagering rules recite certain methods of organizing human activity via fundamental economic practices of exchanging and resolving financial obligations based on probabilities of card distributions, and organizing human activity by managing personal behavior or interactions between people by following wagering rules/instructions, which are abstract ideas. 7 Appeal2017-009438 Application 14/606,766 Step 2A, Prong Two: Is There Integration into a Practical Application? We also determine that claim 1 does not include additional elements sufficient to integrate the abstract ideas recited therein into a patent-eligible application. First, the claimed method uses a deck of cards that is at least the 52 cards of a standard deck. Spec. ,r 7. Therefore, claim 1 does not integrate the abstract ideas into a particular manufacture such as an original deck of playing cards. See Smith, 815 F.3d at 819. Dependent claims 6 and 7 recite steps of receiving physical playing cards on a surface of a gaming table in a designated ante wager betting area and receiving monetarily valuable wagering elements in or near that area. These steps do not integrate the abstract ideas into a practical application. Claim 1 recites abstract ideas with the instruction to "apply it" on a generic gaming table surface without a meaningful limitation or integration of the abstract ideas into a practical application. Alice, 573 U.S. at 221. The markings on the surface of the gaming table recited in claims 6 and 7 are printed matter that generally falls outside the scope of patent-eligible subject matter under § 101. Marco Guldenaar, 911 F .3d at 1161. The markings represent the abstract wagering game rules, which include accepting an ante wager by receiving a physical, monetarily valuable wagering element on a surface of the gaming table. We do not find that providing the markings, which merely represent wagering game rules and indicate where cards and tokens should be placed, is an advance in gaming technology. Appeal Br. 20-21. Such printed matter on an otherwise generic gaming table used to play a wagering game with standard game cards and wagering elements does not impose a meaningful limitation on the abstract ideas recited in claim 1 to integrate those abstract ideas into a practical application. 8 Appeal2017-009438 Application 14/606,766 DDR dealt with a computer- and Internet-specific problem of websites losing visitors to third-party merchants when visitors clicked on a third-party merchant's advertisement on a host site. DDR Holdings, LLC v. Hotels.com, L.P., 773 F.3d 1245, 1248 (Fed. Cir. 2014). The claimed system generated a new, composite web page that retained the look and feel of the host website while displaying product information of a third-party merchant. Id. at 1248- 49. Here, claim 1 recites wagering game rules using a 52 card deck and generic gaming table. It does not improve computers or Internet technology. Enfzsh improved a computer database through a self-referential table. Enfzsh, LLC v. Microsoft Corp., 822 F.3d 1327, 1336 (Fed. Cir. 2016). The claims recited "a specific improvement to the way computers operate, embodied in the self-referential table." Id.; see id. at 1337 (finding that the self-referential table functions differently than conventional databases with increased flexibility, faster search times, and less memory). Here, claim 1 does not recite a database or improvement to wagering game technologies. Similarly in McRO, Inc. v. Bandai Namco Games America, Inc., 837 F.3d 1299 (Fed. Cir. 2016), the claims focused on a specific improvement in the field of computer animation. The claimed process used a combined order of specific rules that render information into a specific format used and applied to create a desired result-a sequence of synchronized, animated characters. McRO, 873 F.3d at 1314--15. The claims recited a process of automated lip-synchronization of 3-D characters as resulting from a specific order of rules as a relationship between sub-sequences of phonemes, timing, and weight of visual expression at a particular timing by a morph weight set. Id. at 1315. Here, claim 1 recites no physical transformation of cards or elements. Thus, these decisions are unpersuasive. See Appeal Br. 14--16. 9 Appeal2017-009438 Application 14/606,766 Step 2B: Does Claim 1 Recite an Inventive Concept? We next consider whether claim 1 recites any elements, individually or as an ordered combination, that transform the abstract ideas into a patent- eligible application, e.g., by providing an inventive concept. Alice, 573 U.S. at 217-18. Appellant argues the claimed wagering game rules "represent an advance in the technical field of wagering game administration because the required three-hand architecture with an inventive resolution mechanic that reduces the occurrence of ties renders the game more attractive by reducing time spent on hands resulting in a push." Appeal Br. 18 (this "novel and nonobvious dealing and hand-formation architecture constitutes an advance in the technical field of wagering game administration."). Id. These arguments are not persuasive because even if the claimed rules represent a novel, non-obvious way of administering a wagering card game, they are abstract ideas; therefore, any advance that they make is entirely in the realm of patent-ineligible abstract ideas. SAP Am., Inc. v. InvestPic, LLC, 898 F.3d 1161, 1163 (Fed. Cir. 2018) ("No matter how much of an advance in the finance field the claims recite, the advance lies entirely in the realm of abstract ideas, with no plausibly alleged innovation in the non- abstract application realm. An advance of that nature is ineligible for patenting."); Two-Way Media Ltd. v. Comcast Cable Commc'ns, LLC, 874 F.3d 1329, 1340 (Fed. Cir. 2017) ("Eligibility and novelty are separate inquiries."); Synopsys, Inc. v. Mentor Graphics Corp., 839 F.3d 1138, 1151 (Fed. Cir. 2016) ("But, a claim for a new abstract idea is still an abstract idea."); Versata Dev. Grp., Inc. v. SAP Am., Inc., 793 F.3d 1306, 1335 (Fed. Cir. 2015) (affirming unpatentability of claims that improved an abstract idea, but not a computer's performance). 10 Appeal2017-009438 Application 14/606,766 For the same reasons, the fact that the gaming table may include a physical layout design (printed matter) that merely reflects the abstract rules of the wagering game does not provide an inventive concept. See Appeal Br. 21. The design merely reflects the abstract wagering game rules in much the same way as a generic computer may implement abstract ideas without providing an inventive concept to transform the abstract ideas into a patent eligible application. See Alice, 573 U.S. at 223 (holding that the "mere recitation of a generic computer cannot transform a patent-ineligible abstract idea into a patent-eligible invention" merely by stating an abstract idea and adding the words "apply it" on a computer); see Smith, 815 F.3d at 819. Appellant presents no evidence that printed matter markings on an otherwise generic gaming table represents a technological advance in the gaming arts or that it facilitates a non-abstract process or even a wagering game beyond the obvious abstract idea of merely organizing human activity and personal interactions between people using wagering items and game cards by indicating the locations for these standard items on a game table. We are not persuaded that printed indicia relating to wagering game rules on a game table surface represents an innovation in the gaming industry. Furthermore, the claims recite the even more abstract idea based on mathematical concepts or relationships that forming seven cards into three hands, where each hand is scored separately, reduces ties over a wagering card game that forms two hands out of seven cards. The claimed wagering game rules thus are directed to the basic concept that an uneven number of separately scored hands will result in a player or dealer winning two of the three hands, thereby reducing the likelihood of ties as occurred in prior art wagering card games that form only two playing hands. See Spec. ,r,r 3-7. 11 Appeal2017-009438 Application 14/606,766 Any commercial success results from the abstract idea that dividing seven cards into three hands reduces the complexity of resolving wagers by reducing or eliminating the incidence of time-wasting ties so that a greater percentage of wagers are collected by the house due to the increased speed of gameplay and greater number of possible participants. Yee Declaration under 37 C.F.R. § 1.132, dated May 2, 2016, ,r,r 10, 11. Whether considered individually or as an ordered combination, the limitations of claim 1 do not recite an inventive step. They involve steps of dealing cards and accepting and resolving wagers and player and dealer hands according to wagering game rules. See Smith, 815 F.3d at 819. DECISION We affirm the rejection of claims 1-20 as directed to a judicial exception to 35 U.S.C. § 101. No time period for taking any subsequent action in connection with this appeal may be extended under 37 C.F.R. § 1.136(a)(l )(iv). AFFIRMED 12 UNITED STATES PATENT AND TRADEMARK OFFICE BEFORE THE PATENT TRIAL AND APPEAL BOARD Ex parte MATTHEW TANG Appeal2017-009438 Application 14/606,766 Technology Center 3700 OPINION CONCURRING CAPP, Administrative Patent Judge I write separately to express some additional views on the Section 101 rejection and Appellant's advocacy related thereto. In Alice, the Supreme Court took pains to caution against interpreting Section 101 "in ways that make patent eligibility 'depend simply on the draftsman's art." Alice, 573 U.S. at 226. In my opinion, Appellant's advocacy in this case, both written and oral, is merely an exercise in linguistic finesse that is designed to create the superficial, but nevertheless false, impression that Appellant has invented something of a technological nature that is more than simply an abstract idea in the form of rules for playing a game. Appellant's briefs are rife with words and phrases that conjure up images of machines and advances in mechanical technology. Some, but certainly not all, of these words and phrases include: "inventive resolution mechanic" (Appeal Br. 11, 13, 14, 15, 18, 20, 21, 22; Reply Br. 3); "unique game mechanic" (Appeal Br. 14); "wagering game mechanics" (Appeal Appeal2017-009438 Application 14/606,766 Br. 16; Reply Br. 3); "nonobvious gaming mechanic" (Appeal Br. 18, 24; Reply Br. 7); "dealt cards and associated resolution mechanics" (Appeal Br. 19); "other gaming mechanics" (Appeal Br. 13, 24; Reply Br. 7); "underlying game mechanics" (Appeal Br. 21, 25); "gaming administration technology," (Appeal Br. 10, Reply Br. 2), "technical field of wagering game administration" (Appeal Br. 11, 12, 18, 22); "advance in their technical field" (Appeal Br. 18); "technical advance" (Appeal Br. 19); "gaming architecture" (Appeal Br. 10, 19, 23; Reply Br. 2, 3); "three-hand architecture" (Appeal Br. 18, 19); "hand-formation architecture" (Appeal Br. 18, 19); "reward architecture" (Appeal Br. 19). However, when it comes to the question of whether Appellant has made an advancement in something akin to "technology," nothing could be further from the truth. Put simply, Appellant's invention involves rules for playing a game. It is played by people in a casino sitting around a felt-topped table, playing a game with a standard 52 card deck of playing cards, and wagering using physical instrumentalities such as plastic chips. Apart from the playing surface, cards, and chips, there is no machine, there is no mechanical apparatus, and there is no new and nonobvious advance in anything that can be termed as "technology." Appellant's alleged technological advance is no different in kind than school children changing the game of hopscotch by using colored chalk to draw a new hopscotch pattern on a sidewalk or other playground surface. There is no more technological advance in changing the surface on a felt topped casino table than there is in drawing a new hopscotch pattern on a sidewalk with colored chalk. 2 Appeal2017-009438 Application 14/606,766 Modifying an existing game by changing the rules is purely an abstract idea. It is an idea that is conjured up entirely in the human mind and then communicated to other persons orally or in writing. There is no "technology," "architecture," or "mechanisms" involved as such terms are normally used in the field of patentable inventions. The new and "changed" game that is claimed in Appellant's Claim 1 is nothing more than a sequence of human actions performed in accordance with a certain protocol or set of rules. In accordance with those rules, card are dealt, cards are arranged by players, card hands are compared, and wagers are made and collected. Claims App., Claim 1. Nothing of a mechanical or technological nature takes place. The rules by which the game is played are no more or less arbitrary and abstract than when the characters on the TV Show "Big Bang Theory" changed the rules of "Rock, Paper, Scissors" to "Rock, Paper, Scissors, Lizard, Spock." Stripped of all of Appellant's pseudo-technological jargon in Appellant's briefs and oral advocacy, the invention simply entails rules to a card game. While games may enhance our leisure hours, they contribute nothing to the existing body of technological and scientific knowledge. They should therefore be deemed categorically ineligible for patent. In re Marco Guldenaar Holding B. V., 911 F.3d 1157, 1166 (Fed. Cir. 2018) (J. Mayer, concurring opinion). Controlling precedent maintains that new rules for a card game entail an abstract idea that is not patent eligible. Smith, 815 F .3d at 818. That ends our inquiry. 3 Copy with citationCopy as parenthetical citation