Ex Parte Larsen et alDownload PDFPatent Trial and Appeal BoardDec 7, 201612113128 (P.T.A.B. Dec. 7, 2016) Copy Citation United States Patent and Trademark Office UNITED STATES DEPARTMENT OF COMMERCE United States Patent and Trademark Office Address: COMMISSIONER FOR PATENTS P.O.Box 1450 Alexandria, Virginia 22313-1450 www.uspto.gov APPLICATION NO. FILING DATE FIRST NAMED INVENTOR ATTORNEY DOCKET NO. CONFIRMATION NO. 12/113,128 04/30/2008 Joshua D. Larsen 110384.64001 1434 66880 7590 12/09/2016 Seed IP Law Group LLP/Scientific Games 701 FIFTH AVENUE SUITE 5400 SEATTLE, WA 98104 EXAMINER WEATHERFORD, SYVILA ART UNIT PAPER NUMBER 3717 NOTIFICATION DATE DELIVERY MODE 12/09/2016 ELECTRONIC Please find below and/or attached an Office communication concerning this application or proceeding. The time period for reply, if any, is set in the attached communication. Notice of the Office communication was sent electronically on above-indicated "Notification Date" to the following e-mail address(es): Marv.Hein @ scientificgames.com patentinfo @ seedip. com Jacques@seedip.com PTOL-90A (Rev. 04/07) UNITED STATES PATENT AND TRADEMARK OFFICE BEFORE THE PATENT TRIAL AND APPEAL BOARD Ex parte JOSHUA D. LARSEN, CHRISTOPHER D. BARTON, NATHAN K. HARVEY, and METTU R. REDDY Appeal 2015-001455 Application 12/113,128 Technology Center 3700 Before BENJAMIN D. M.WOOD, WILLIAM A. CAPP, and AMANDA F. WIEKER, Administrative Patent Judges. CAPP, Administrative Patent Judge. DECISION ON APPEAL STATEMENT OF THE CASE Appellants seek our review under 35 U.S.C. § 134 of the final rejection of claims 1—20 as unpatentable under 35 U.S.C. § 103(a) over Lee (US 2006/0160622 Al, pub. July 20, 2006) and Choi (US 2007/0094694 Al, pub. Apr. 26, 2007).1,2 We have jurisdiction under 35 U.S.C. § 6(b). We AFFIRM. 1 The Examiner also provisionally rejected claims 1—10 on the ground of non-statutory obviousness-type double patenting over claims 1—10 of co pending Application No. 12/113,134. Non-Final Action 2—3. We do not reach this rejection. See Ex parte Moncla, 95 U.S.P.Q.2d 1884 (BPAI 2010) (precedential). 2 This appeal is related to Appeal No. 2015-001475, which is an appeal of Non-Provisional Application No. 12/113,134. Appeal 2015-001455 Application 12/113,128 THE INVENTION Appellants’ invention relates to gaming machines. Spec. 11. Claim 1, reproduced below with disputed claim language highlighted, is illustrative of the subject matter on appeal. 1. A method for downloading gaming related data from a server to a gaming machine, the method comprising: enabling download of gaming related data to a gaming machine in a background operation while a gaming application on the gaming machine is available for use; enabling variation in configurable download speed of the gaming related data in response to game events when downloading in the background operation, wherein there are more than one configurable download speeds, wherein a fastest configurable download speed is employed when a gaming machine is idle, and wherein a slowest configurable download speed is employed, in anticipation of game play commencing, when there is a money transaction inputting money into the gaming machine; identifying game events that are used to determine configurable download speed; establishing the configurable download speed based on the identified game events; and downloading gaming related data to a gaming machine in a background operation while a gaming application on the gaming machine is available for use at the established configurable download speed. OPINION Appellants argue claims 1—20 as a group.3 Appeal Br. 4—7. We select claim 1 as representative. See 37 C.F.R. § 41.37(c)(l)(iv) (2015). The Examiner finds that Lee discloses all of the elements of claim 1 except for the limitations directed to varying the download speed in response 3 Claim 21 is withdrawn. Appeal Br. 3. 2 Appeal 2015-001455 Application 12/113,128 to game events when downloading in the background operation. Non-Final Action 5. The Examiner relies on Choi as disclosing dynamic control of download speed. Id. at 5—6. According to the Examiner: Teachings of Choi also suggest that Lee can identify certain events as requiring more resources that others and therefore Lee can set a download speed once its monitor see[s] that event start (or anticipate gaming machine needs). Such changes to Lee would make the download operation transparent to the user of the gaming machine. Id. at 6. Appellants traverse the Examiner’s rejection by arguing that the prior art does not teach or suggest slowing the download speed when there is money in the gaming machine. Appeal Br. 5. Appellants characterize the act of depositing money in the gaming machine as triggering an anticipation that system resource usage will increase imminently. Id. According to Appellants, their claimed system is “not surprised” by a rapid increase in system resource usage. Id. Appellants attempt to distinguish Choi by arguing that Choi dynamically sets download speed based on what type of application is currently operating, not what type of application is going to be operating in the future. Id. at 6—7. According to Appellants, “Choi in particular is limited to what can be done during game play, not in anticipation thereof.” Id. at 7. In response, the Examiner states that Choi determines the download speed according to the type of application operating on a device and altering the download speed accordingly. Ans. 5. The Examiner observes that one of the applications that may be used to determine the download speed is playing a game. Id. (citing Choi Tflf 8, 49). The Examiner states that Choi is 3 Appeal 2015-001455 Application 12/113,128 a secondary reference that is used to modify Lee, which teaches coin operated gaming devices. Id. The Examiner reasons and further states that it is well-known that insertion of money into a coin-operated gaming device starts the play of a game on that gaming device. Id. Therefore, according to the Examiner, insertion of money into the gaming device can indicate the start of playing a game such that insertion of money can be used as the type of application determining the download speed. Id. The Examiner further responds to Appellants’ argument that Choi only monitors current applications and, therefore, does not anticipate what type of application is going to be operating in the future. Id. at 6. The Examiner states that Appellants’ position is predicated on the assumption that insertion of money into a gaming device is an act that is separate and apart from playing a game on the gaming device. Id. The Examiner takes the position that, in view of Choi, insertion of money can be set in advance as the indication of the type of application that will be used to alter the download speed. Id. In reply, Appellants challenge the Examiner’s statement that it is well-known that insertion of money into coin operated gaming devices starts the play of a game. Reply Br. 2. According to Appellants, gaming machines do not begin to operate upon insertion of money, rather, they begin upon pressing a button, such as “spin” or “deal,” after a wager has been made. Id. Appellants argue that making a wager is a separate event from inserting money into a machine. Id. at 3. Appellants argue a gaming machine accounts for money that is input into the gaming machine, for example, by crediting a credit meter, but asserts that “the gaming machine remains idle until a game has been activated and is in operation or running.” 4 Appeal 2015-001455 Application 12/113,128 Id. at 2—3. Appellants reiterate the argument from their Appeal Brief that Choi determines download speed according to the application that is currently running, which Appellants distinguish from varying download speed “in anticipation of game play commencing when there is a money transaction inputting money into the gaming machine,” as recited in claim 1. Id. at 3. Lee discloses a gaming system that includes a coin/credit detector 340 that monitors receipt of payment for game play through coins, bills, cash-value cards, or credit cards. Lee 44, 45. Lee discloses that software can be downloaded to a gaming device 430 in a background operation while an application, such as a gaming application, runs in the foreground on the gaming device. Id. Tffl 47, 57. Choi discloses a method of controlling the download speed of a broadcast receiving device. Choi, Abstract. In the embodiment disclosed in Figure 6, at steps S220 and S230, download is performed at a controlled download speed. Id. 1 68, Fig. 6. the download speed is dynamically increased or decreased according to the processing resources consumed in operating the application. As described above, the download speed is decreased or set as “0” (i.e. stopped downloading data) as the processing resources consumption of the broadcast receiving device 100 increases. If the processing-resource consumption of the broadcast receiving device 100 decreases, the download speed may be increased. At this time, the stopped download may be restarted. Id. 170. Choi further explains that information on the type of application that triggers a certain download speed may be set in advance and the system may decrease the download speed if the set application is operated. 5 Appeal 2015-001455 Application 12/113,128 As another exemplary embodiment for controlling the download speed, when the monitoring module 220 monitors what type of application is operating, the control module 230 may lower the download speed to less than a certain level or stop the download if a predetermined type of application is operating. A number of processing resources are needed to play a moving picture or a game, so the download speed may be set as “0” when the application for playing a moving picture or a game is operating. Information on the type of application may be set in advance, thereby decreasing the download speed if the set application is operated. The information may be stored in the storage module 240. Id. 1 58 (emphasis added). The Examiner’s proposed combination of Lee and Choi discloses a gaming device that receives money and then dynamically sets a download speed for downloading that occurs in the background while gaming takes place in the foreground. See Lee 44, 45, 47, 57; Choi Tflf 68, 70. As taught by Choi, information on the type of application that triggers a reduced download speed may be “set in advance,” thereby anticipating future system resource usage. Choi 1 58; Non-Linal Action 6. In such a combination, the input of money, as taught by Lee, may be identified as the type of application that triggers a reduced download speed, as taught by Choi. Appellants’ point that Choi slows the download speed in response to an application that is currently running instead of anticipating a future event is well-taken. Moreover, we do not necessarily agree with the Examiner that inputting money “starts” the game, as such a construction reads “in anticipation of game play commencing’'' out of the claim. That does not mean, however, that the Examiner erred in rejecting the claim. The Examiner’s rejection reasons that the teachings of Choi suggest that Lee can identify certain events as requiring more resources and, therefore, can set a 6 Appeal 2015-001455 Application 12/113,128 download speed upon the start of an event or in anticipation of the start of an event. Non-Final Action 6. Choi varies download speed based on the occurrence of an event, which may be identified in advance. Choi 1 58. Assuming, for sake of argument, that there is distinction between putting money into a machine and starting a game on the machine as two separate and identifiable “events,” Appellants do not explain or provide evidence as to why the selection of one event (money input) opposed to the other (game commencement) rises to the level of patentable invention. When there is a design need or market pressure to solve a problem and there are a finite number of identified, predictable solutions, a person of ordinary skill has good reason to pursue the known options within his or her technical grasp. If this leads to the anticipated success, it is likely the product not of innovation but of ordinary skill and common sense. In that instance the fact that a combination was obvious to try might show that it was obvious under § 103. KSRInt’l Co. v. Teleflex Inc., 550 U.S. 398, 421 (2007). In the instant case, the sole aspect of Appellants’ invention that is relied on for patentability over Lee and Choi is slowing the download speed upon the event of putting money into the gaming machine. We are not persuaded that such rises to the level of a patentable invention. The input of money is one of only a finite number of identifiable events that occur between a gaming machine being idle and the commencement of game play and an accompanying increase in system resource usage. Moreover, it is reasonably foreseeable that commencement of game play is likely to follow soon after putting money into the machine. In our opinion, merely triggering the slowing of download speed upon the event of putting money 7 Appeal 2015-001455 Application 12/113,128 into the gaming machine is the product not of invention, but of ordinary skill and common sense. Id. In view of the foregoing discussion, we determine the Examiner’s findings of fact are supported by a preponderance of the evidence and that the Examiner’s legal conclusion of unpatentability is well-founded. Accordingly, we sustain the Examiner’s unpatentability rejection of claims 1—20. DECISION The decision of the Examiner to reject claims 1—20 is affirmed. No time period for taking any subsequent action in connection with this appeal may be extended under 37 C.F.R. § 1.136(a)(l)(iv). AFFIRMED 8 Copy with citationCopy as parenthetical citation