Ex Parte HirosawaDownload PDFPatent Trial and Appeal BoardNov 29, 201713763046 (P.T.A.B. Nov. 29, 2017) Copy Citation United States Patent and Trademark Office UNITED STATES DEPARTMENT OF COMMERCE United States Patent and Trademark Office Address: COMMISSIONER FOR PATENTS P.O.Box 1450 Alexandria, Virginia 22313-1450 www.uspto.gov APPLICATION NO. FILING DATE FIRST NAMED INVENTOR ATTORNEY DOCKET NO. CONFIRMATION NO. 13/763,046 02/08/2013 Teruyuki HIROSAWA RYM-723-3650 9955 27562 7590 12/01/2017 NIXON & VANDERHYE, P.C. 901 NORTH GLEBE ROAD, 11TH FLOOR ARLINGTON, VA 22203 EXAMINER LIDDLE, JAY TRENT ART UNIT PAPER NUMBER 3716 NOTIFICATION DATE DELIVERY MODE 12/01/2017 ELECTRONIC Please find below and/or attached an Office communication concerning this application or proceeding. The time period for reply, if any, is set in the attached communication. Notice of the Office communication was sent electronically on above-indicated "Notification Date" to the following e-mail address(es): PTOMAIL@nixonvan.com pair_nixon @ firsttofile. com PTOL-90A (Rev. 04/07) UNITED STATES PATENT AND TRADEMARK OFFICE BEFORE THE PATENT TRIAL AND APPEAL BOARD Ex parte TERUYUKI HIROSAWA Appeal 2016-0051111 Application 13/763,0462 Technology Center 3700 Before BIBHU R. MOHANTY, BRUCE T. WIEDER, and KENNETH G. SCHOPFER, Administrative Patent Judges. SCHOPFER, Administrative Patent Judge. DECISION ON APPEAL This is an appeal under 35 U.S.C. § 134 from the rejection of claims 2—8 and 10-22. We have jurisdiction under 35 U.S.C. § 6(b). We AFFIRM. 1 Our decision references the Appeal Brief (“Appeal Br.,” filed Nov. 2, 2015) and Reply Brief (“Reply Br.,” filed Apr. 12, 2016), and the Examiner’s Answer (“Ans.,” mailed Feb. 26, 2016) and Non-Final Office Action (“Non-Final Act.,” mailed Mar. 3, 2015). 2 According to Appellant, the real party in interest is NINTENDO CO., LTD. Appeal Br. 3. Appeal 2016-005111 Application 13/763,046 BACKGROUND According to the Specification: The technology shown here relates to a storage medium having stored therein a game program, a game apparatus, a game system, and a game processing method, and in particular, relates to a storage medium having stored therein having a game program that, for example, controls the process of causing an operation object to move so as to output a sound, and a game apparatus, a game system, and a game processing method that, for example, control the process of causing an operation object to move so as to output a sound. Spec. 11. REPRESENATIVE CLAIM Claim 2 is illustrative of the appealed claims and recites: 2. A non-transitory computer-readable storage medium having stored therein a game program to be executed by a computer of an apparatus for outputting a sound based on an operation input, the game program, when executed, causing the computer to at least: receive a user input from an input unit coupled to the apparatus; in accordance with the user input, move an operation object displayed on a display screen in a predetermined movement-allowed range; cause a plurality of sound objects to appear and move on the display screen, the sound objects set for sounds to be output in accordance with a composition to be performed; and if the operation object and the displayed sound object have made contact with each other on the display screen, output a sound set for the sound object contacting the operation object, wherein the sound to be output differs in accordance with a position, in the operation object, with which each sound object has made contact. Appeal Br. 25. 2 Appeal 2016-005111 Application 13/763,046 REJECTION The Examiner rejects claims 2—8 and 10—22 under 35U.S.C. § 101 as directed to ineligible subject matter. DISCUSSION Claims 2, 5—8, and 10—22 In 2014, the Supreme Court decided Alice Corp. Pty. Ltd. v. CLS Bank Int’l, 134 S. Ct. 2347 (2014). Alice applies a two-part framework, earlier set out in Mayo Collaborative Servs. v. Prometheus Labs., Inc., 566 U.S. 66 (2012), “for distinguishing patents that claim laws of nature, natural phenomena, and abstract ideas from those that claim patent-eligible applications of those concepts.” Alice, 134 S. Ct. at 2355. Under the two-part framework, it must first be determined if “the claims at issue are directed to a patent-ineligible concept.” Id. If the claims are determined to be directed to a patent-ineligible concept, then the second part of the framework is applied to determine if “the elements of the claim . . . contain[] an ‘inventive concept’ sufficient to ‘transform’ the claimed abstract idea into a patent-eligible application.” Id. at 2357 (citing Mayo, 566 U.S. at 72-73, 79). Under step one of the two-part framework, the Examiner finds that the claims are directed “to an abstract idea of an idea of itself.” Non-Final Act. 4. The Examiner also determines that the limitations of claim 2 are directed to comparing new and stored information and using rules to identify options. Ans. 3. Appellant first argues that the claims “do not recite a basic concept that is similar to any abstract concept previously identified by the courts.” Appeal Br. 14. Appellant also argues that the claims include physical and 3 Appeal 2016-005111 Application 13/763,046 tangible components “that are directed to more than performance of an abstract idea.” Id. at 15. Appellant asserts that the claims are not “capable of being ‘performed mentally’ nor are they the ‘equivalent of human mental work.’” Id. And Appellant argues that the claims are not abstract because they “have a clear concrete and tangible form.” Id. at 16. Under part one of the Alice framework, we “look at the ‘focus of the claimed advance over the prior art’ to determine if the claim’s ‘character as a whole’ is directed to excluded subject matter.” Affinity Labs of Texas, LLC v. DIRECTV, LLC, 838 F.3d 1253, 1257 (Fed. Cir. 2016) (quoting Electric Power Grp., LLC v. Alstom S.A., 830 F.3d 1350, 1353 (Fed. Cir. 2016)). Thus, while we consider the claim as a whole, the “directed to” inquiry focuses on the claim’s “character as a whole.” In this case, the Specification discloses that the invention is directed to a game system and program that “controls the process of causing an operation object to move so as to output a sound.” Spec. 11. Claim 2 recites a computer-readable storage medium including a game program that executes the steps of “receiv[ing] a user input;” moving “an operation object” on a display “in accordance with the user input;” causing “sound objects to appear and move on the display;” and outputting “a sound set for the sound object contacting the operation object.” We agree with the Examiner that claim 2’s character as a whole is directed to an abstract idea in and of itself. Specifically, the claim is directed to the abstract concept of determining whether to output a sound set using an algorithm based on when two objects contact each other on a display. We are not persuaded that the claims are any less abstract here because the steps cannot be performed mentally, as argued by Appellant, 4 Appeal 2016-005111 Application 13/763,046 because the claim is directed to the abstract idea of determining whether to output a sound set. Appeal Br. 14—15. We are also not persuaded that the claims are not directed to an abstract idea because they “have a clear concrete and tangible form” because the claim steps require user input, the use of a display, and outputting sound. Id. at 16. The presence of these claim requirements do not make the character of the claim as a whole any less abstract, i.e. the character of the claim as a whole is directed to outputting sound when one object contacts another and an algorithm for outputting a sound when a user contacts one object with another. We find the claims here are analogous to those found ineligible in Electric Power. See Electric Power Group, LLC v. Alstom S.A., 830 F.3d 1350 (Fed. Cir. 2016). In Electric Power, the method claims at issue were directed to performing real-time performance monitoring of an electric power grid by collecting data from multiple data sources, analyzing the data, and displaying the results. Electric Power, 830 F.3d at 1351—52. The Federal Circuit held that the claims were directed to an abstract idea, explaining that “[t]he advance they purport to make is a process of gathering and analyzing information of a specified content, then displaying the results, and not any particular assertedly inventive technology for performing those functions.” Id. at 1354. And, the Federal Circuit noted, “we have treated analyzing information by steps people go through in their minds, or by mathematical algorithms, without more, as essentially mental processes within the abstract-idea category.” Id. (citations omitted). Similarly, claim 2 is directed to gathering position information for objects on a screen, analyzing that information to determine if contact occurs, and displaying such contact and playing a sound when such contact occurs. 5 Appeal 2016-005111 Application 13/763,046 In view of the above, we are not persuaded that the Examiner erred in determining that the claims are directed to an abstract idea. We next look to part two of the Alice framework which has been described “as a search for an ‘“inventive concept”’ —i.e., an element or combination of elements that is ‘sufficient to ensure that the patent in practice amounts to significantly more than a patent upon the [ineligible concept] itself.’” Alice, 134 S. Ct. at 2355 (citingMayo, 566 U.S. at 72—73). Alice instructs us to consider “the claim elements separately” and “‘as an ordered combination.’” Alice, 134 S. Ct. at 2359. Appellant argues that “the subject matter of Appellant’s claims provides a technical solution to a technical problem.” Appeal Br. 17. Specifically, Appellant argues that “the combination of claimed features is directed to solving problems related to enjoying a music game by an easy operation.” Id. Additionally, Appellant argues that the “claims recite specific physical elements which indicate a concrete device.” Id. at 18. Finally, Appellant argues that “there is no per se prohibition against the patenting of video games.” Id. at 20. We are not persuaded of reversible error. “Taking the claim elements separately, the function performed by the [processor] at each step of the process is ‘[p]urely conventional.’” Alice, 134 S. Ct. at 2359 (citing Mayo, 566 U.S. at 79). Using a processor to, e.g., track an input, display objects, and match data or check for contacts are all basic functions of a processor. And considered as an ordered combination, there is nothing added that is not already present when the steps are considered separately. The claims do not, for example, purport to improve the functioning of the processor itself. Nor do they effect an improvement in 6 Appeal 2016-005111 Application 13/763,046 any other technology or technical field. Instead, the claims at issue amount to nothing significantly more than an instruction to apply the abstract idea using an unspecified, generic processor. That is not enough to transform an abstract idea into a patent-eligible invention. Alice, 134 S. Ct. at 2360. In particular, with respect to Appellant’s argument that the claims provide a technical solution to a technical problem, Appellant does not adequately explain why claim 2, for example, provides solutions for “problems related to enjoying a music game by an easy operation.” Further, regarding the argument that the claims recite physical elements and a concrete device, we are not persuaded that this fact alone elevates the claims to eligibility as the claims do no more than recite generic computer equipment for the implementation of the abstract idea. And finally, we are not persuaded by Appellant’s argument that there is no per se prohibition against patenting video games because, although true, the claims have not been rejected simply because they are directed to a video game. Therefore, we are not persuaded that the Examiner erred in rejecting claim 2 under § 101. Claims 5—8 and 10-22 are not separately argued with regard to this rejection and, therefore, fall with claim 2. See 37 C.F.R. § 41.37(c)(l)(iv). Accordingly, we sustain the rejection of claims 2, 5—8, and 10—22. Claims 3 and 4 Appellant provides separate arguments with respect to dependent claims 3 and 4. Appeal Br. 22—24. However, Appellant relies on arguments here that are unpersuasive for the reasons provided above. In particular, Appellant argues that each or claims 3 and 4 recite physical and tangible components or performing operations related to physical and tangible 7 Appeal 2016-005111 Application 13/763,046 components. Id. We are not persuaded of reversible error because the components do not add significantly more the abstract idea under step two of the Alice framework, i.e. the physical components cited are generic computer components, such as a pointing device, that are used in a conventional manner in the claims. Accordingly, we are not persuaded of reversible error and we sustain the rejection of claims 3 and 4. CONCLUSION We AFFIRM the rejection of claims 2—8 and 10—22. No time period for taking any subsequent action in connection with this appeal may be extended under 37 C.F.R. § 1.136(a)(l)(iv). AFFIRMED 8 Copy with citationCopy as parenthetical citation