Ex Parte Gentilin et alDownload PDFPatent Trials and Appeals BoardMay 23, 201915000381 - (D) (P.T.A.B. May. 23, 2019) Copy Citation UNITED STA TES p A TENT AND TRADEMARK OFFICE APPLICATION NO. FILING DATE 15/000,381 01/19/2016 7590 05/23/2019 MIHIR SHAH IMMERSV, INC. 1480 64TH STREET SUITE 160 EMERYVILLE, CA 94608 FIRST NAMED INVENTOR John Charles Gentilin UNITED STATES DEPARTMENT OF COMMERCE United States Patent and Trademark Office Address: COMMISSIONER FOR PATENTS P.O. Box 1450 Alexandria, Virginia 22313-1450 www .uspto.gov ATTORNEY DOCKET NO. CONFIRMATION NO. 60434-0011 4077 EXAMINER PATEL, SHIV ANG I ART UNIT PAPER NUMBER 2618 MAIL DATE DELIVERY MODE 05/23/2019 PAPER Please find below and/or attached an Office communication concerning this application or proceeding. The time period for reply, if any, is set in the attached communication. PTOL-90A (Rev. 04/07) UNITED STATES PATENT AND TRADEMARK OFFICE BEFORE THE PATENT TRIAL AND APPEAL BOARD Ex parte JOHN CHARLES GENTILIN, MIHIR SHAH, ANDREW RAYMOND BUCK, and JONATHAN LINSNER Appeal2018-005670 Application 15/000,3 81 1 Technology Center 2600 Before JOSEPH L. DIXON, HUNG H. BUI, and JON M. JURGOV AN, Administrative Patent Judges. JURGOVAN, Administrative Patent Judge. DECISION ON APPEAL Appellants seek review under 35 U.S.C. § 134(a) from a Final Rejection of claims 1 and 3-20, which are all the claims pending in the application. We have jurisdiction under 35 U.S.C. § 6(b ). We affirm. 2 1 Appellants identify Immersv Inc. as the real party in interest. (App. Br. 1.) 2 Our Decision refers to the Specification ("Spec.") filed January 19, 2016, the Final Office Action ("Final Act.") mailed September 21, 201 7, the Appeal Brief ("App. Br.") filed January 4, 2018, the Examiner's Answer ("Ans.") mailed March 22, 2018, and the Reply Brief ("Reply Br.") filed May 9, 2018. Appeal2018-005670 Application 15/000,3 81 CLAIMED INVENTION The claims recite a method and system "for creating virtual reality environments for displaying content using head-mounted displays and other digital display devices." (Spec. ,r 1.) Appellants' invention "receives design data from an application publisher," "uses the design data to generate a virtual reality environment that has a similar appearance to an application of the application publisher," and "inserts ... content into the [generated] virtual reality environment" for display on a client computing device. (Spec. ,r 19.) Claims 1, 11, and 20 are independent. Claim 1, reproduced below, is illustrative of the claimed subject matter: 1. A computer-implemented method comprising: storing, at a virtual reality content management system, data defining one or more parameters for a digital graphical virtual reality environment; receiving at the virtual reality content management system, from an application publisher computing device separate from the virtual reality content management system via one or more digital telecommunication networks, a request to create a modified virtual reality environment for the purpose of displaying inserted content in a particular virtual reality application; receiving, from the application publisher computing device, design data related to the particular virtual reality application wherein the design data comprises environmental textures, three dimensional models, or material surface properties for the virtual reality environment; requesting and receiving, from a content provider computing device separate from the virtual reality content management system via the one or more digital telecommunication networks, particular content to insert into the modified virtual reality environment; 2 Appeal2018-005670 Application 15/000,3 81 generating and storing, at the virtual reality content management system, an application ID that identifies the particular virtual reality application; generating the modified virtual reality environment comprising a content display location in which the particular content can be displayed based, at least in part, on the data defining one or more parameters for the digital graphical virtual reality environment and the design data related to the particular virtual reality application; receiving, from a client computing device executing the particular virtual reality application separate from the content provider computing device, the application publisher computing device, and the virtual reality content management system, a request for the modified virtual reality environment, wherein the request includes the application ID that identifies the particular virtual reality application executing on the client computing device; in response to receiving the request for the modified virtual reality environment which includes the application ID that identifies the particular virtual reality application executing on the client computing device, generating instructions which, when executed by a client computing device, cause the client computing device to transition from the particular virtual reality application executing on the client computing device to displaying the particular content in the content display location of the modified virtual reality environment via a digital display device. (App. Br. 10-18 (Claims App'x).) REJECTION & REFERENCES Claims 1 and 3-20 stand rejected under 35 U.S.C. § 103 as being unpatentable over Lehtiniemi et al. (US 2013/0263016 Al, published Oct. 3, 2013, "Lehtiniemi"), Watson et al. (US 2015/0243078 Al, published Aug. 27, 2015, "Watson"), and RiftyBusiness, New Oculus Home Gear VR Dashboard I May 2015 Update, YOUTUBE (May 6, 2015), 3 Appeal2018-005670 Application 15/000,3 81 https://www.youtube.com/watch ?v=iERMD R2qEyO ("Rifty Business"). (Final Act. 3-30.) ANALYSIS With respect to independent claims 1, 11, and 20, Appellants contend the cited prior art does not teach or suggest "caus[ing] the client computing device to transition from the particular virtual reality application executing on the client computing device to displaying the particular content in the content display location of the modified virtual reality environment via a digital display device" as claimed. (App. Br. 6-8; Reply Br. 1-3.) Particularly, Appellants argue "RiftyBusiness never shows transitioning from a currently executing application to a VR [(virtual reality)] environment built with design data from that application." (App. Br. 7 (emphasis added).) Appellants acknowledge RiftyBusiness discloses a transition from a demonstration environment (a game preview) to an actual application (the game), but argue the Examiner's Answer "fails to take into account the difference in transitioning from a demonstration environment to a game [in RiftyBusiness] and transitioning in the middle of executing an application to an environment created using design data from the application." (Reply Br. 2 (emphasis added).) Appellants additionally argue: The transition of claims 1, 11, and 20 allows a computing device to maintain an immersive feel by creating a situation where, to the user, the application does not appear to have closed, as the executing virtual reality application is replaced by a virtual reality environment built using design data from the virtual reality application. In contrast, [RiftyBusiness's] transitioning from a virtual reality environment to the startup of an application does not maintain any type of immersion, nor does such a transition deal with the difficulties of making a transition from a 4 Appeal2018-005670 Application 15/000,3 81 currently executing application which the environment is created to match. (Id.) Appellants further argue "[n]either Lehtiniemi nor Watson cure the deficiencies of Rifty Business," and therefore the Examiner's rejection fails to provide sufficient factual basis for rejecting claims 1, 11, and 20. (App. Br. 8; Reply Br. 3.) We do not agree. We agree with and adopt the Examiner's findings as our own. (Ans. 3-5.) For additional emphasis, we note Appellants' claims 1, 11, and 20 do not recite or require transitioning from a currently executing virtual reality (VR) application to a modified virtual reality environment "built using design datafrom the virtual reality application" or "created based on design datafrom that application" as alleged by Appellants. (Reply Br. 2 ( emphasis added); App. Br. 7 ( emphasis added).) Instead, claim 1 simply recites that "design data" is "related to the particular virtual reality application," and "the modified virtual reality environment [is generated] ... based, at least in part, on ... the design data related to the particular virtual reality application." (App. Br. 10 (Claim 1) (emphasis added).) That is, claim 1 does not require the transitioned-to modified virtual reality environment to be generated based on design data from the pre-transition VR application, but only requires the transitioned-to modified virtual reality environment to be generated based on design data related to the pre- transition VR application. Claims 11 and 20 similarly do not require the transitioned-to modified virtual reality environment to be generated based on design data/rom the pre-transition VR application, but only require the transitioned-to modified virtual reality environment to be generated based on design data/or the pre-transition VR application. (App. Br. 13-14, 17-18 5 Appeal2018-005670 Application 15/000,3 81 (Claims 11 and 20, reciting "design data for a particular virtual reality application").) We therefore agree with the Examiner the transition recited in claims 1, 11, and 20--i.e., transitioning from a currently executing VR application ("particular virtual reality application") to a "modified virtual reality environment" generated based on "design data related to [(or for)] the particular virtual reality application"-is disclosed by RiftyBusiness' s transition from a game preview to the actual game. (Ans. 4.) As the Examiner finds, RiftyBusiness shows "the [Herobound] game can be started by clicking the orange start button show[ n] at 1: 08-1: 18 3, 1 :4 3-1 :4 7, [so] the screen would go from sample\preview environment into the game, therefore RiftyBusiness discloses argued [ claimed] transition." (Ans. 3--4 (citing RiftyBusiness (at 1:08-1:18, 1:43-1:47)).) We agree with the Examiner that RiftyBusiness teaches the claimed transition from a "particular virtual reality application" (the Herobound game sample/preview from 1 :08-1 :48 in the RiftyBusiness video) to a modified virtual reality environment (the actual Herobound game that can be started by clicking the orange "START" button shown at 1:09-1: 11, 1:36, and 1 :43-1 :47 seconds in the video), where the modified virtual reality environment (Hero bound game) is generated based on design data related to ( or for) the virtual reality application (Herobound game sample/preview). (See RiftyBusiness (at 1:08-1 :48); Ans. 4.) The ordinary skilled artisan would recognize that design data for generating the Herobound game is related to (andfor) the 3 The cites herein to the RiftyBusiness video are in [minutes]: [seconds] format. Thus, "1:08-1:18" is a time interval in the video from one minute eight seconds to one minute eighteen seconds. 6 Appeal2018-005670 Application 15/000,3 81 Herobound game's preview, as the Herobound game and the game's preview are part of the same game software package. As the Examiner further finds, the Hero bound game's design data includes "environmental textures, three dimensional models, or material surface properties" as recited in claims 1, 11, and 20. (Final Act. 8; Ans. 3--4.) Appellants further argue RiftyBusiness is deficient because it "does not maintain any type of immersion, nor does such a transition deal with the difficulties of making a transition from a currently executing application which the environment is created to match." (Reply Br. 2.) We remain unpersuaded because Appellants' argument is not supported by corresponding language in claims 1, 11, and 20. Claims 1, 11, and 20 do not recite or require maintaining "an immersive feel" or transitioning to an "environment ... created to match" a currently executing application, as alleged by Appellants. (Reply Br. 2 ( emphasis added).) Thus, we agree with the Examiner that RiftyBusiness teaches and suggests "transition[ing] from the particular virtual reality application executing on the client computing device" to "the modified virtual reality environment" generated based on "design data related to [or for] the particular virtual reality application" as recited in claims 1, 11, and 20. Appellants have not identified a deficiency in the RiftyBusiness reference in the combination as applied by the Examiner, and have not identified an error in the Examiner's rejection which would need to be remedied by Lehtiniemi and Watson. We therefore sustain the Examiner's rejection of independent claims 1, 11, and 20, and dependent claims 3-10 and 12-19, argued for their dependency. (See App. Br. 8.) 7 Appeal2018-005670 Application 15/000,3 81 DECISION We affirm the Examiner's decision rejecting claims 1 and 3-20 under 35 U.S.C. § 103. No time period for taking any subsequent action in connection with this appeal may be extended under 37 C.F.R. § 1.136(a)(l )(iv). AFFIRMED 8 Copy with citationCopy as parenthetical citation