Ex Parte Fujisawa et alDownload PDFPatent Trial and Appeal BoardAug 1, 201713275011 (P.T.A.B. Aug. 1, 2017) Copy Citation United States Patent and Trademark Office UNITED STATES DEPARTMENT OF COMMERCE United States Patent and Trademark Office Address: COMMISSIONER FOR PATENTS P.O.Box 1450 Alexandria, Virginia 22313-1450 www.uspto.gov APPLICATION NO. FILING DATE FIRST NAMED INVENTOR ATTORNEY DOCKET NO. CONFIRMATION NO. 13/275,011 10/17/2011 Masumi FUJISAWA 151173 9692 25944 7590 OLIFF PLC P.O. BOX 320850 ALEXANDRIA, VA 22320-4850 EXAMINER LIDDLE, JAY TRENT ART UNIT PAPER NUMBER 3716 NOTIFICATION DATE DELIVERY MODE 08/03/2017 ELECTRONIC Please find below and/or attached an Office communication concerning this application or proceeding. The time period for reply, if any, is set in the attached communication. Notice of the Office communication was sent electronically on above-indicated "Notification Date" to the following e-mail address(es): OfficeAction25944@oliff.com j armstrong @ oliff.com PTOL-90A (Rev. 04/07) UNITED STATES PATENT AND TRADEMARK OFFICE BEFORE THE PATENT TRIAL AND APPEAL BOARD Ex parte MASUMI FUJISAWA, KENTA KITAMURA, and TAKEHISAITAGAKI Appeal 2016-003507 Application 13/275,011 Technology Center 3700 Before JENNIFER D. BAHR, MICHELLE R. OSINSKI, and BRANDON J. WARNER, Administrative Patent Judges. OSINSKI, Administrative Patent Judge. DECISION ON APPEAL STATEMENT OF THE CASE Masumi Fujisawa et al. (“Appellants”)1 appeal under 35 U.S.C. § 134(a) from the Examiner’s decision rejecting claims 1, 2, 4, 5, 8, and 9.2 We have jurisdiction over the appeal under 35 U.S.C. § 6(b). We AFFIRM. 1 According to Appellants, the real parties in interest are Universal Entertainment Corporation and Aruze Gaming America, Inc. Appeal Br. 1. 2 Claim 10 is withdrawn (see Final Act. 3), and claims 3, 6, and 7 are cancelled (see Amendment (May 15, 2015)). Appeal 2016-003507 Application 13/275,011 THE CLAIMED SUBJECT MATTER Claim 1, the sole independent claim, is reproduced below and is representative of the claimed subject matter on appeal. 1. A gaming machine in which a prize is determined based on rearranged symbols, the gaming machine comprising: at least one media entry configured to receive game media providing credits to be bet to play a game; a display having a display region in which symbols that are associated with each of a plurality of scroll lines are to be displayed; and a controller for controlling a unit game in which the symbols that are associated with said each scroll line are moved and then the moved symbols are rearranged in the display region, the controller being programmed to execute processing operations of: (1 -1 -1) randomly determining symbols to be rearranged on the plurality of scroll lines; (1-1-2) determining whether a WILD symbol is selected on each of the plurality of scroll lines; (1-1-3) as a result of the processing operation (1-1-2), any of the plurality of scroll lines on which a WILD symbol is not selected are displayed in the display region and move in a first direction; (1-1-4) as a result of the processing operation (1-1-2), any of the plurality of scroll lines on which a WILD symbol is selected are displayed in the display region and move in a second direction different from the first direction, any of the plurality of scroll lines on which a WILD symbol is selected being different from any of the plurality of scroll lines on which a WILD symbol is not selected; (1-1-5) after a predetermined period of time has elapsed subsequent to the processing operation of (1-1-4), displaying a WILD symbol associated with any of the plurality of scroll lines on which a WILD symbol is selected in the display region in a stopped state while any of the plurality of scroll lines on which a WILD symbol is not selected continue to move in the first direction; and 2 Appeal 2016-003507 Application 13/275,011 (1-1-6) displaying the symbols associated with any of the plurality of scroll lines on which a WILD symbol is not selected in the display region, as triggered by the WILD symbol being displayed in the stopped state, wherein when the WILD symbol is not selected on any of the stopped scroll lines, continuing to rotate any of the scroll lines on which the WILD symbol is not selected in the first direction according to a normal mode, and when the WILD symbol is selected on any of the stopped scroll lines, continuing to rotate any of the scroll lines on which the WILD symbol is not selected in the first direction according to a modified mode, and the modified mode is a mode in which the controller stops any of the scroll lines on which the WILD symbol is not selected sequentially and gradually to control the inevitability of an outcome displayed to the display region. EVIDENCE The Examiner relied on the following evidence in rejecting the claims on appeal: Sines US 5,934,672 Aug. 10, 1999 Power US 2008/0096634 A1 Apr. 24, 2008 Tam US 2009/0291740 A1 Nov. 26, 2009 Friedman US 8,257,159 B1 Sept. 4, 2012 REJECTIONS3 I. Claim 9 stands rejected under 35 U.S.C. § 112, first paragraph, as failing to comply with the written description requirement based on particular language found in dependent claim 9. Final Act. 5. 3 A rejection of claims 1, 2, 4, 5, 8, and 9 under 35 U.S.C. § 112, first paragraph, as failing to comply with the written description requirement based on language found in independent claim 1 (and thus incorporated into the dependent claims) (Final Act. 5—6) has been withdrawn (Ans. 2). 3 Appeal 2016-003507 Application 13/275,011 II. Claims 1, 2, 4, 5, 8, and 9 stand rejected under 35 U.S.C. § 101 as being directed to patent-ineligible subject matter. Id. at 3^4. III. Claims 1,2, 8, and 9 stand rejected under 35 U.S.C. § 103(a) as unpatentable over Power and Sines. Id. at 6—10. IV. Claims 4 and 5 stand rejected under 35 U.S.C. § 103(a) as unpatentable over Power, Sines, and Friedman. Id. at 10. V. Claim 9 stands rejected under 35 U.S.C. § 103(a) as unpatentable over Power, Sines, and Tam. Id. at 10-11. OPINION Rejection I The stated basis for the Examiner’s rejection of claim 9 under 35 U.S.C. § 112, first paragraph, is that there is no support in the Specification for the limitation “wherein the plurality of scroll lines in the display region only contains one special symbol[,] the special symbol being the WILD symbol.” Final Act. 6. The Examiner explains that “it appears that the claim language requires a single special symbol shared among a plurality of paylines and NOT a single special symbol on each of the plurality of paylines.” Ans. 3. According to the Examiner, Figure 86 of the Specification shows “TWO special symbols, i.e. there is a WILD appearing on the 2nd scroll line and on the 4th scroll line.” Id. Appellants argue that the Specification provides written description support “in at least paragraphs [0651]—[0668] and Figs. 65, 73 and 86, which only ever refer to a single type of special symbol, i.e., a WILD symbol, in describing the operation and various modes of the gaming machine.” Reply Br. 3. According to Appellants, “those skilled in the art would understand 4 Appeal 2016-003507 Application 13/275,011 that claim 9 requires that the WILD symbol is the only special symbol (and to exclude the plurality of scroll lines from containing two such special symbols, such as WILD and JOKER symbols).” Id. We agree with Appellants that the Specification provides support for the limitation in question sufficient to satisfy the written description requirement of 35 U.S.C. § 112, first paragraph. Namely, Figure 86 and paragraphs 651—668 of the Specification reasonably convey to one having ordinary skill in the art that Appellants had possession of a gaming machine having a plurality of scroll lines in the display region containing only one special symbol in the form of a wild symbol. See Ariad Pharms., Inc. v. Eli Lilly & Co., 598 F.3d 1336, 1351 (Fed. Cir. 2010). Accordingly, we do not sustain the Examiner’s rejection of claim 9 under 35 U.S.C. § 112, first paragraph. Rejection II The Supreme Court has set forth “a framework for distinguishing patents that claim laws of nature, natural phenomena, and abstract ideas from those that claim patent-eligible applications of those concepts.” Alice Corp. Pty. Ltd. v. CLS Bank Inti, 134 S. Ct. 2347, 2355 (2014) (citing Mayo Collaborative Servs. v. Prometheus Labs, Inc., 132 S. Ct. 1289, 1294 (2012)). Under that framework, we first “determine whether the claims at issue are directed to one of those patent-ineligible concepts”—i.e., a law of nature, a natural phenomenon, or an abstract idea. Id. If so, we secondly “consider the elements of each claim both individually and ‘as an ordered combination’ to determine whether the additional elements ‘transform the nature of the claim’ into a patent-eligible application.” Id. (quoting Mayo, 132 S. Ct. at 1298, 1297). The Supreme Court has described the second part 5 Appeal 2016-003507 Application 13/275,011 of the analysis as “a search for an ‘inventive concept’—i.e., an element or combination of elements that is ‘sufficient to ensure that the patent in practice amounts to significantly more than a patent upon the [ineligible concept] itself.”’ Id. (alteration in original) (quoting Mayo, 132 S. Ct. at 1294). Part one The Examiner determines that “the claims[,] when analyzed as a whole, are held to be non-statutory because they are considered to be drawn to an abstract idea of an idea of itself (i.e. game rules/mechanics).” Final Act. 4—5 (citing 2014 Interim Guidance on Patent Subject Matter Eligibility, 79 Fed. Reg. 74618, 75622 (Dec. 16, 2014) (hereafter “Guidance”)). The Examiner also explains that “the claims are directed towards a different manner of displaying information on a display” and that the displaying of information in a different format is also an abstract idea. Ans. 8. Appellants argue that, “when the subject matter is understood for what it really is, it becomes clear that the claims are not ‘directed to’ an abstract idea.” Appeal Br. 16. In particular, Appellants assert that “claim 1 is directed to a gaming machine,” which “is explicitly one of the four statutory categories under § 101.” Id. at 17. According to Appellants, “claim 1 does not recite an abstract idea” and “does not recite any game rules.” Reply Br. 10. We are not persuaded by Appellants’ argument. Instead, we agree with the Examiner that Appellants’ claim 1 is directed to instructions (i.e., rules) for conducting a game and displaying game data. Claim 1, which recites “[a] gaming machine in which a prize is determined based on rearranged symbols,” includes “at least one media entry configured to receive game media providing credits to be bet to play a 6 Appeal 2016-003507 Application 13/275,011 game” and a controller programmed to “control [] a unit game” by executing a set of operations (i.e., steps) that call for randomly determining an arrangement of symbols to be displayed on a plurality of scroll lines, determining which scroll lines will display a wild symbol, displaying scroll lines that do not contain a wild symbol by moving them in a first direction, displaying scroll lines that contain a wild symbol by moving them in a second direction, displaying wild symbols associated with scroll lines that contain a wild symbol in a stopped state while continuing to move scroll lines that do not contain a wild symbol in the first direction, and displaying scroll lines that do not contain a wild symbol by stopping them sequentially and gradually. Appeal Br. A-l—A-2 (Claims App.). Appellants’ Specification describes “a gaming machine that is capable of broadcasting a status of a game to a player by means of a reel action.” Spec. 12. In particular, the Specification describes: Conventionally, in gaming machines, games to be played by rearranged symbols have been performed. Specifically, a unit game[4] is repeatedly performed in such a manner that a plurality of symbols are displayed after [being] movably displayed during a predetermined period of time and then a predetermined prize is awarded to a winning player, in accordance with a combination or the number of symbols having been rearranged. Id. 13. According to the Specification, “it is an object of the present invention to provide a gaming machine that is capable of prompting a player 4 The Specification describes a “unit game” as “a series of operation[s] from start of acceptance of BET to a state in which a winning prize is established.” Spec. 159. In particular, “a unit game in a normal game designates a state including a respective one of a BET time for accepting a BET, a game time for rearranging stopped symbols 501, and a payout time for payout processing to award a prize.” Id. 7 Appeal 2016-003507 Application 13/275,011 to pay his or her attention to a unit game that is attractive to the player.” Id. 110. The Specification further describes that rotation directions of the five reels first rotate alternately differently, thus enabling a player to be surprised and to expect what happens next. Further, a wild symbol is displayed in a stopped state to be thus able to enhance a sense of expectation. Lastly, the reels are stopped slowly to be thus able to bring a player into a tense atmosphere and attract the player’s interest to reel movement from start of rotation to symbol rearrangement. Id. 1 668. In a decision issued after the briefing in this appeal, the Federal Circuit addressed a § 101 rejection of claims directed to a “method of conducting a wagering game.” In re Smith, 815 F.3d 816, 817 (Fed. Cir. 2016). There, the court stated: “On the first step, we conclude that Applicants’ claims, directed to rules for conducting a wagering game, compare to other ‘fundamental economic practice^]’ found abstract by the Supreme Court.” Id. at 818. In addition, the court found that the claims compared to other “concepts” found to be abstract by the Federal Circuit, including methods of managing a game of bingo. Id. at 819 (citing Planet Bingo, LLCv. VKGSLLC, 576 Fed. Appx. 1005, 1007-08 (Fed. Cir. 2014)). The court “conclude[d] that the rejected claims, describing a set of rules for a game, [we]re drawn to an abstract idea.” Id. at 819. Here, as in Smith, the claims are directed to a set of rules for conducting a game. With respect to the displaying of game data, in our view, following rules for displaying game data (e.g., symbols) in a game that involves rearranged symbols is not distinct from the abstract idea of following a set of rules for playing the game. The display of the symbols as claimed is part and parcel with the rules of playing the game. Additionally, the controller of 8 Appeal 2016-003507 Application 13/275,011 claim 1 is programmed to determine an arrangement of symbols, determine whether the arrangement contains any wild symbols, and display the symbols on scroll lines according to a set of operations in a manner that is intended to increase player expectation and excitement. Our reviewing court has held claims ineligible as directed to an abstract idea when they merely collect information, analyze it, and display certain results. See, e.g., Electric Power Grp. LLC v. Alstom S.A., 830 F.3d 1350, 1353 (Fed. Cir. 2016) (holding that “collecting information, analyzing it, and displaying certain results of the collection and analysis” are “a familiar class of claims ‘directed to’ a patent-ineligible concept”); see id. at 1354 (explaining that the claims were not patent eligible because “[t]he advance they purport to make is a process of gathering and analyzing information of a specified content, then displaying the results, and not any particular assertedly inventive technology for performing those functions”). The operations of determining and displaying recited in claim 1 are akin to the subject matter of such claims determined to be an abstract idea. Moreover, claim 1 does not recite an improvement to a particular computer technology. See, e.g., McRO, Inc. v. Bandai Namco Games Am. Inc., 837 F.3d 1299, 1314—15 (Fed. Cir. 2016) (finding claims not abstract because they “focused on a specific asserted improvement in computer animation”). Appellants also argue that, [ujnder the Streamlined Eligibility Analysis set forth in the Guidance and further clarified in the Update [(i.e., July 2015 Update on Subject Matter Eligibility, 80 Fed. Reg. 45429 (July 30, 2015)], a streamlined analysis is appropriate when “a claim that may or may not recite a judicial exception but, when viewed as a whole, clearly does not seek to tie up any judicial exception 9 Appeal 2016-003507 Application 13/275,011 such that others cannot practice it.” See Guidance at Section I.B.3. Reply Br. 6. In particular, Appellants assert that “claim 1 is similar to the robotic arm assembly example provided in the Guidance as an example of a claim that qualifies for the streamlined analysis” because it “is clearly not an attempt to tie up use of the mathematical relationships.” Id. at 7. This argument by Appellants that the claims do not “tie up” the basic tools of scientific and technological work, but rather are directed to a very specific machine (see, e.g., Appeal Br. 15—16; Reply Br. 6—8), relates to preemption and is unpersuasive. Regarding preemption, the Supreme Court has stated that “patents that . . . integrate the building blocks [of human ingenuity] into something more, [Jthereby ‘transform[ing] ’ them into a patent-eligible invention, . . . pose no comparable risk of pre-emption, and therefore remain eligible for the monopoly granted under our patent laws.” Alice, 134 S. Ct. at 2354—55 (citations and quotations omitted). Although a concern regarding preemption is one that “undergirds [the Supreme Court’s] § 101 jurisprudence” overall (id. at 2358), it is not an issue addressed in the first step of the analysis. Cf, e.g., DDR Holdings, LLC v. Hotels.com, LLC, 773 F.3d 1245, 1259 (Fed. Cir. 2014) (discussing preemption in the context of the second step of the analysis). In other words, in the first step of the analysis, the issue is not whether the claims preempt all possible implementations of the identified abstract idea; rather, the issue is “the ‘focus’ of the claims, their ‘character as a whole.’” Elec. Power Grp. v. Alstom S.A., 830 F.3d 1350, 1353 (Fed. Cir. 2016) (quoting Enfish, LLC v. Microsoft Corp., 822 F.3d 1327, 1335—36 (Fed. Cir. 2016) and Internet 10 Appeal 2016-003507 Application 13/275,011 Patents Corp. v. Active Network, Inc., 790 F.3d 1343, 1346 (Fed. Cir. 2015)). In contrast, the second step, when reached, looks “more precisely at what the claim elements add.” Id. Moreover, characterizing preemption as a driving concern for patent eligibility is not the same as characterizing preemption as the dispositive test for patent eligibility. Instead, “[t]he Supreme Court has made clear that the principle of preemption is the basis for the judicial exceptions to patentability” and “[f]or this reason, questions on preemption are inherent in and resolved by the § 101 analysis.” Ariosa Diagnostics, Inc. v. Sequenom, Inc., 788 F.3d 1371, 1379 (Fed. Cir. 2015) (citing Alice, 134 S. Ct. at 2354). Although “preemption may signal patent ineligible subject matter, the absence of complete preemption does not demonstrate patent eligibility.” Id. Therefore, when read as a whole, independent claim 1 is directed to a set of instructions (i.e., rules) for conducting a game and displaying game data, and, for the reasons discussed above, constitutes an abstract idea. The question to be settled next is whether claim 1 recites an element, or combination of elements, that is enough to ensure that the claim is directed to significantly more than an abstract idea. Step two The Examiner determines that the claims do not recite “any limitation(s) which qualify as ‘significantly more’ than the abstract idea itself, but rather are merely implemented/applied on a computer.” Final Act. 5. In particular, the Examiner explains that “the ‘media entry’ is not claimed in such a way that would exclude electronic input of credits.” Id. According to the Examiner, “a generic computer still reads on the gaming machine in 11 Appeal 2016-003507 Application 13/275,011 that a person can still input electronic funds that qualify as game media, thus reading on the limitations.” Id. Appellants argue that, “even if the claims involve an abstract idea,. . . the whole of the claims are clearly directed to a far more specific application than any alleged abstract idea itself.” Appeal Br. 16. In particular, Appellants assert that “[cjlaim 1 requires a gaming machine comprising at least one media entry, a display and a controller configured to execute the claimed operations,” and “these are interrelated elements that clearly amount to significantly more than the claimed operations, the alleged gaming rules/mechanics.” Reply Br. 11. According to Appellants, “[although the machine relies on a controller to operate (like virtually any electronic product on the market today), the device is far more than just some ‘generic computer.’” Appeal Br. 19. We do not find this argument persuasive. The recited elements of a media entry, display, and controller are generic components that are well-understood, routine, and conventional in the computer and gaming industries. Furthermore, the media entry, display, and controller elements are described in Appellants’ Specification and claimed only in a wholly generic and functional manner, much like the computer components in Alice. See Alice, 134 S. Ct. at 2358—60. In other words, these elements function in a conventional manner to receive input data (i.e., the media entry), output data (i.e., the display), and execute operations (i.e., the controller). See id. at 2359-60 (holding patent-ineligible claims that “amount to ‘nothing significantly more’ than an instruction to apply the abstract idea . . , using some unspecified, generic computer” and in which “each step does no more than require a generic computer to perform generic 12 Appeal 2016-003507 Application 13/275,011 computer functions”) (internal quotation marks, citation omitted). The fact that these generic computer functions are applied to the particular environment of a gaming machine is not sufficient to circumvent the prohibition against patenting an abstract idea. See Bilski, 561 U.S. at 610— 11. Appellants argue that “the claims here specify that the symbols that are associated with each of a plurality of scroll lines are to be displayed on the display.” Appeal Br. 19. According to Appellants, “[s]uch display of results was noted by the PTO, in its January 2015 patent-eligibility Examples,[5] as one of the reasons the claims at issue in SiRF Technology Inc. v. International Trade Commission, 601 F.3d 1319 (Fed. Cir. 2010) were patent-eligible.” Id.', see Example 4 (Global Positioning System). Appellants’ reliance on SiRF is unavailing. In SiRF, certain method claims were determined to be patent eligible, in part, because “without a GPS receiver it would be impossible to generate pseudoranges or to determine the position of the GPS receiver whose position is the precise goal of the claims.” SiRF, 601 F.3d at 1332. That is, the Court found the claims were not directed to performing mathematical operations on a computer alone, but rather that the GPS receiver was “essential to the operation of the claimed methods.” Id. at 1333. In contrast, we are not persuaded that anything other than a computer having conventional components would be essential to the operation of the claimed methods. As the Examiner explains, “the claims in SiRF [we]re found eligible because they ‘improve an existing technology 5 Examples: Abstract Ideas (Jan. 27, 2015), available at https://www.uspto.gov/patents/law/exam/abstract_idea_examples.pdf (hereinafter “Examples”). 13 Appeal 2016-003507 Application 13/275,011 (global positioning) by improving the signal-acquisition sensitivity of the receiver to extend the usefulness of the technology into weak-signal environments and providing the location information for display on the mobile device.’” Ans. 9 (quoting Examples, 12—13). In other words, we agree with the Examiner in that “it [wa]s not merely the displaying of information that made the claims in SiRF eligible.” Id. Appellants also argue that claim 1 is patent eligible for the reasons identified in Example 2 (E-Commerce Outsourcing System/Generating a Composite Web Page), which is based on a claim in DDR. Reply Br. 10; see Examples, 4— 6. In particular, Appellants assert that “claim 1 recites structural features of a gaming machine, the controller of which is configured to execute specific operations, the alleged game ‘mechanics,’ that are necessarily rooted in gaming technology to overcome a problem specifically arising in gaming, i.e., the lack of suspense.” Reply Br. 10. This argument is unpersuasive. The claims at issue in DDR address the problem of retaining website visitors who would otherwise be transported away from the host website after clicking on an advertisement on the host website and activating a hyperlink. DDR, 773 F.3d at 1257. The DDR claims call for a web server that “directs the visitor to an automatically-generated hybrid web page that combines visual ‘look and feel’ elements from the host website and product information from the third-party merchant’s website related to the clicked advertisement.” Id. The system claimed in DDR “stores ‘visually perceptible elements’ corresponding to numerous host websites” each “displaying at least one link associated with a product or service of a third- party merchant,” automatically identifies the host when this link is activated, 14 Appeal 2016-003507 Application 13/275,011 and instructs a “server of an ‘out-source provider’ to construct and serve to the visitor a new, hybrid web page that merges content associated with the products of the third-party merchant with the stored ‘visually perceptible elements’ from the identified host website.” Id. In other words, the DDR claims automatically generate a hybrid web page that permits users visiting a host website to view and purchase products from a third-party merchant, whose ads are displayed with hyperlinks on the host website, without leaving the host website and entering that merchant’s website. Thus, the solution set forth in the DDR claims “is necessarily rooted in computer technology in order to overcome a problem specifically arising in the realm of computer networks.” Id. In contrast, upon determining which of the scroll lines will display a wild symbol, Appellants’ claim 1 displays wild and non-wild scroll lines moving in different directions before stopping the wild scroll lines to display the wild symbols, and then gradually and sequentially stopping the non-wild scroll lines to display the non-wild symbols. Appeal Br. A-1--A-2 (Claims App.). Unlike the “visually perceptible elements” of the DDR claims, the scroll lines and wild image display operations in Appellants’ claim 1 are not rooted in computer technology to overcome a problem arising in the realm of computer networks. Even assuming that the claimed display operation does increase expectation and excitement for a player, providing such aesthetic features to products and sendees generally to make them attractive to consumers is a conventional and fundamental concept in commerce. This concept is not unique to the Internet, and is not rooted in 15 Appeal 2016-003507 Application 13/275,011 Moreover, unlike Example 2 in which “[n]o idea similar to those previously found by the courts to be abstract has been identified in the claim” (Examples, 6), we have outlined in part one how Appellants’ claims are similar to rules for conducting a game and/or the collection, analysis, and display of certain results of collection and analysis determined by the Federal Circuit to be abstract. In addition, Example 2 instructs that the “additional limitations [in that case] amount to more than simply stating ‘apply the abstract idea on the Internet.’” Id. In contrast, we find that the additional limitations in this case, directed to a media entry, display, and controller, are conventional computer components. We further find that the claims amount to nothing more than applying the abstract ideas of rules for conducting a game and for displaying game data for the game using a generic computer to perform the generic computer functions of receiving input data, generating output data, and executing operations. Accordingly, we find nothing in independent claim 1 to be sufficiently transformative to render the claim patent eligible. For these reasons, we sustain the Examiner’s decision rejecting claim 1, and its dependent claims 2, 4, 5, 8, and 9, for which Appellants provide no separate arguments, under 35 U.S.C. § 101 as being directed to patent-ineligible subject matter. Rejection III The Examiner finds the combination of Power and Sines teaches or suggests all of the limitations of independent claim I. Final Act. 6—8. With respect to the teachings of Power, the Examiner finds that Power teaches, inter alia, a controller programmed to execute operations that include (1-1-2) determining whether a WILD symbol is selected on each of the plurality of scroll lines ([0060]); (1-1-3) as a result of the processing operation (1-1 -2)[,] any of the plurality of scroll lines 16 Appeal 2016-003507 Application 13/275,011 on which a WILD symbol[] is not selected, are displayed in the display region and move in a first direction ([0060]); (1-1-4) as a result of the procession operation (1 -l-2)[,] any of the plurality of scroll lines on which a WILD symbol is selected are displayed in the display region and move in a second direction different from a first direction ([0060]; [0078]) any of the plurality of scroll lines on which a WILD symbol is selected being different from any of the plurality of scroll lines on which a WILD symbol is not selected ([0060]); [and] (1-1-5) after a predetermined period of time has elapsed subsequent to the processing operation of (1-1-4), displaying a WILD symbol associated with any of the plurality of scroll lines on which a WILD symbol is selected in the display region in a stopped state ([0060]; [0078]). Id. at 7. Appellants argue that Power does not teach the above combination of operations. Appeal Br. 10-14. In particular, Appellants assert that claim 1 requires that “the first and second directional spinning occurs before displaying a WILD symbol associated with any of the plurality of scroll lines on which a WILD symbol is selected in the display region in a stopped state.” Appeal Br. 12. Appellants explain that, “[i]n contrast, Power does not activate suspense mode (i.e., the alleged spinning in the second direction) until after a wild symbol appears on a stopped reel.” Id. According to Appellants, “[although Power discloses multiple suspense conditions, including a wild symbol, Power still does not activate suspense mode until after a wild symbol appears on a stopped reel.” Reply Br. 5 (citing Power | 88, Fig. 5). The ultimate question of patentability is one of law. Graham v. John Deere Co., 383 U.S. 1, 17 (1966). Nevertheless, the ultimate legal conclusion must be decided on the basis of underlying factual findings. The Examiner must provide sufficient facts to support the conclusion of 17 Appeal 2016-003507 Application 13/275,011 obviousness by a preponderance of the evidence. See In re Caveney, 761 F.2d 671, 674 (Fed. Cir. 1985). In order to satisfy this standard, the evidence must demonstrate that it is more likely than not that the alleged facts are actually true. See Bosies v. Benedict, 27 F.3d 539, 542 (Fed. Cir. 1994) (the preponderance of the evidence standard requires the finder of fact to believe that the existence of a fact is more probable than its nonexistence). We are persuaded by Appellants’ argument that the Examiner has not established by a preponderance of the evidence that Power teaches that the wild scroll lines and non-wild scroll lines move in different directions before any wild symbol is displayed in a stopped state, as required by claim l.6 Although Power teaches that displayed reels can be adjusted to move in different directions in a suspense mode based on a wild symbol condition (e.g., Power || 60, 64, 78), the Examiner does not point to, nor do we discern, any teaching in Power that the suspense mode is initiated before displaying wild symbols in a stopped state. Moreover, the Examiner does not appear to take a position that it would have been obvious to modify (i.e., program) Power’s controller to operate in such a way, much less articulate 6 An order of the operations executed by the controller recited in claim 1 is logically implied due to the language in the claim. For example, operations (1-1-3) and (1-1-4), which specify that wild and non-wild scroll lines move in different directions, execute “as a result of the processing operation (1-1- 2),” and operation (1-1-5), which specifies that any wild scroll lines stop to display a wild symbol, executes “after a predetermined period of time has elapsed subsequent to the processing operation of (1-1-4).” Appeal Br. A-l— A-2 (Claims App.). Thus, claim 1 requires a controller programmed to move wild and non-wild scroll lines in different directions in operations (1- 1-3) and (1-1-4) before any wild scroll line is stopped to display a wild symbol in operation (1-1-5). 18 Appeal 2016-003507 Application 13/275,011 any reasoning to explain why one of ordinary skill in the art would have been led to make such a modification. For the foregoing reasons, we are persuaded that the Examiner erred in concluding that the subject matter of independent claim 1 would have been obvious. Accordingly, we do not sustain the rejection of independent claim 1, and its dependent claims 2, 8, and 9, under 35 U.S.C. § 103(a) as unpatentable over Power and Sines. Rejections IV and V The rejections of claims 4, 5, and 9 rely on the same unsupported finding as to the disclosure of Power discussed above. Final Act. 10—11. The Examiner does not explain how Friedman and Tam would cure this underlying deficiency. Accordingly, for the reasons discussed above, we do not sustain the rejections, under 35 U.S.C. § 103(a), of: claims 4 and 5 as unpatentable over Power, Sines, and Friedman; and claim 9 as unpatentable over Power, Sines, and Tam. DECISION The Examiner’s decision to reject claim 9 under 35 U.S.C. § 112, first paragraph, as failing to comply with the written description requirement is reversed. The Examiner’s decision to reject claims 1, 2, 4, 5, 8, and 9 under 35 U.S.C. § 101(a) as being directed to patent-ineligible subject matter is affirmed. The Examiner’s decision to reject claims 1, 2, 8, and 9 under 35 U.S.C. § 103(a) as unpatentable over Power and Sines is reversed. 19 Appeal 2016-003507 Application 13/275,011 The Examiner’s decision to reject claims 4 and 5 under 35 U.S.C. § 103(a) as unpatentable over Power, Sines, and Friedman is reversed. The Examiner’s decision to reject claim 9 under 35 U.S.C. § 103(a) as unpatentable over Power, Sines, and Tam is reversed. No time period for taking any subsequent action in connection with this appeal may be extended under 37 C.F.R. § 1.136(a)(l)(iv). AFFIRMED 20 Copy with citationCopy as parenthetical citation