Ex Parte Bassett et alDownload PDFBoard of Patent Appeals and InterferencesSep 8, 201010636980 (B.P.A.I. Sep. 8, 2010) Copy Citation UNITED STATES PATENT AND TRADEMARK OFFICE UNITED STATES DEPARTMENT OF COMMERCE United States Patent and Trademark Office Address: COMMISSIONER FOR PATENTS P.O. Box 1450 Alexandria, Virginia 22313-1450 www.uspto.gov APPLICATION NO. FILING DATE FIRST NAMED INVENTOR ATTORNEY DOCKET NO. CONFIRMATION NO. 10/636,980 08/08/2003 Scott Bassett 723-1417 1872 27562 7590 09/09/2010 NIXON & VANDERHYE, P.C. 901 NORTH GLEBE ROAD, 11TH FLOOR ARLINGTON, VA 22203 EXAMINER HAJNIK, DANIEL F ART UNIT PAPER NUMBER 2628 MAIL DATE DELIVERY MODE 09/09/2010 PAPER Please find below and/or attached an Office communication concerning this application or proceeding. The time period for reply, if any, is set in the attached communication. PTOL-90A (Rev. 04/07) UNITED STATES PATENT AND TRADEMARK OFFICE ____________________ BEFORE THE BOARD OF PATENT APPEALS AND INTERFERENCES ____________________ Ex parte SCOTT BASSETT and SHIGEKI YAMASHIRO ____________________ Appeal 2009-004685 Application 10/636,9801 Technology Center 2600 ____________________ Before JOSEPH F. RUGGIERO, MARC S. HOFF, and THOMAS S. HAHN, Administrative Patent Judges. HOFF, Administrative Patent Judge. DECISION ON APPEAL2 1 The real party in interest is Nintendo Co. Ltd. 2 The two-month time period for filing an appeal or commencing a civil action, as recited in 37 C.F.R. § 1.304, or filing a request for rehearing, as recited in 37 C.F.R. § 41.52, begins to run from the “MAIL DATE” (paper delivery mode) or the “NOTIFICATION DATE” (electronic delivery mode) shown on the PTOL-90A cover letter attached to this decision. Appeal 2009-004685 Application 10/636,980 STATEMENT OF THE CASE Appellants appeal under 35 U.S.C. § 134(a) from a Non-Final Rejection of claims 1-5, 7-16, and 20-23. We have jurisdiction under 35 U.S.C. § 6(b). We affirm. Appellants’ invention relates to dynamic virtual camera effects for video game play and other computer graphics simulations to enhance the illusion of speed. In one embodiment, the field of view of a virtual camera is narrowed while simultaneously increasing the distance between the virtual camera and a moving object as the speed of the moving object through the three-dimensional scene increases. This simultaneous control provides the illusion of speed while avoiding distortions caused by changing the apparent size of the displayed object (Abstract). Claim 1 is exemplary: 1. A method of generating an interactive display of a three-dimensional scene using a 3D computer graphics system, the method comprising: defining a computer-based three-dimensional scene including an object that can move relative to the scene; displaying said object moving within said three-dimensional scene; determining the rate said object is moving within the scene; and simultaneously controlling the field of view of a virtual camera, the distance of said virtual camera from said object, and the height of the virtual camera relative to said scene, at least in part in response to said determined rate of motion, wherein said controlling step cooperatively, dynamically controls said field of view, said distance and said height to maintain substantially constant displayed object size while enhancing the illusion of speed of said object as said object moves within said scene. 2 Appeal 2009-004685 Application 10/636,980 The prior art relied upon by the Examiner in rejecting the claims on appeal is: Naka US 5,411,270 May 2, 1995 Robertson US 5,608,850 Mar. 4, 1997 Iizuka US 6,377,264 B1 Apr. 23, 2002 Koike US 6,650,329 B1 Nov. 18, 2003 Fukuda US 6,670,957 B2 Dec. 30, 2003 Steven M. Drucker et al. “CINEMA: A System for Procedural Camera Movements,” Proceedings of the Symposium on Interactive 3D Graphics, Cambridge, MA pgs. 67-70, 1992. Claims 7-9 stand rejected under 35 U.S.C. § 101 as non-statutory subject matter.3 Claims 1-5, 7-13, and 23 stand rejected under 35 U.S.C. § 103(a) as being unpatentable over Fukuda in view of Drucker. Claim 20 stands rejected under 35 U.S.C. § 103(a) as being unpatentable over Fukuda in view of Drucker and Iizuka. Claims 14-16 and 21-22 stand rejected under 35 U.S.C. § 103(a) as being unpatentable over Fukuda in view of Drucker, Iizuka, Koike, Robertson, and Naka. Rather than repeat the arguments of Appellants or the Examiner, we make reference to the Appeal Brief (filed March 28, 2008), the Reply Brief (filed July 28, 2008), and the Examiner’s Answer (mailed May 29, 2008) for their respective details. 3 The Examiner has withdrawn this rejection (Ans. 2). 3 Appeal 2009-004685 Application 10/636,980 ISSUE Appellants contend that Drucker does not disclose the camera control combination claimed nor that such a combination could be used to create an illusion of increased speed (App. Br. 13). Appellants assert that Drucker does not disclose simultaneously controlling the three specific virtual camera parameters: (1) the field of view of a virtual camera; (2) the distance of said virtual camera from said object; and (3) the height of the virtual camera relative to the scene as required by the claims (App. Br. 13-14; Reply Br. 2). As such, Appellants argue that the Examiner has failed to make a prima facie case of obviousness (App. Br. 14). Appellants contend further that Drucker does not disclose virtual camera control in response to an object’s rate of motion through a three dimensional (3D) scene to create an illusion of speed (App. Br. 16). Appellants assert that since the dramatic effect of the "vertigo shot" disclosed in Drucker is to impart spiral-like apparent motion to a stationary stairwell, there is no evidence that one skilled in the art would destroy the dramatic effect of this shot and “modify Drucker to couple the claimed camera parameters to the determined rate of motion of the object” (App. Br. 16). Appellants argue further that the Examiner's reliance on Drucker's suggestion to "track the motion of a walking figure while preventing the camera from moving through walls" does not disclose virtual camera control in response to an object’s rate of motion through a 3D scene to create an illusion of speed (App. Br. 16). As such, Appellants assert that the Examiner used impermissible hindsight (App. Br. 16). Appellants argue that just because Drucker could be programmed to provide the claimed 4 Appeal 2009-004685 Application 10/636,980 combination does not mean that the claimed combination is obvious in view of Drucker (App. Br. 17). Appellants’ contentions present us with the following issue: Do the references disclose “simultaneously controlling the field of view of a virtual camera, the distance of said virtual camera from said object, and the height of the virtual camera relative to said scene, at least in part in response to said determined rate of motion, wherein said controlling step cooperatively, dynamically controls said field of view, said distance and said height to maintain substantially constant displayed object size while enhancing the illusion of speed of said object as said object moves within said scene,” as recited in claim 1? FINDINGS OF FACT The following Findings of Fact (FF) are shown by a preponderance of the evidence. Fukuda 1. Fukuda discloses an entertainment apparatus, storage medium and an object display method that gives the viewer a desired feeling of speed when a moving picture is obtained by photographing a controlled object moving in a virtual three dimensional field using a virtual camera, wherein the moving picture is displayed on display screen. A positional relation in the three dimensional field between the controlled object and the virtual camera is determined so that the virtual camera moves farther from the controlled object according to a moving speed of the controlled object in the three dimensional field. When the player increases the moving speed of the object, a pictorial image surrounding the object taken (or Field of View) by 5 Appeal 2009-004685 Application 10/636,980 the virtual camera broadens depending on the increased amount of speed (Abstract; col. 3, ll. 1-25). 2. Fukuda discloses that the virtual camera is controlled to track moving objects and moving the camera in the three dimensions of x, y, and z, where the z axis represents that height of the camera setup point (Figs. 8, 15A, and 15B). Drucker 3. Drucker discloses a cinema system that has a procedural interface for specifying camera movements relative to objects, events, and the general state of an environment which enables the implementation of many common interactive metaphors and proves the ability to build higher level parameterized procedures (Introduction, p. 67, first para.). 4. Drucker discloses a cinema system that simulates Hitchcock’s “vertigo shot” where the camera moves outwards while the field of view grows narrower keeping the object a constant size at the center of the frame which makes viewers feel as if they are moving closer and closer to an unattainable goal (Example 2, p. 69, first para.). 5. Drucker discloses that the virtual camera can track the motion of a walking figure. Camera movements can be interactively adjusted to achieve a desire result. (4. Future Work, p. 69-70, first-second para.). PRINCIPLES OF LAW On the issue of obviousness, the Supreme Court has stated that “the obviousness analysis cannot be confined by a formalistic conception of the words teaching, suggestion, and motivation.” KSR Int’l Co. v. Teleflex Inc., 550 U.S. 398, 419 (2007). Further, the Court stated “[t]he combination of 6 Appeal 2009-004685 Application 10/636,980 familiar elements according to known methods is likely to be obvious when it does no more than yield predictable results.” Id. at 416. ANALYSIS Claims 1-5, 7-13, and 23 We select claim 1 as representative of this group of claims, pursuant to our authority under 37 C.F.R. § 41.37(c)(1)(vii). Representative claim 1 recites “simultaneously controlling the field of view of a virtual camera, the distance of said virtual camera from said object, and the height of the virtual camera relative to said scene, at least in part in response to said determined rate of motion, wherein said controlling step cooperatively, dynamically controls said field of view, said distance and said height to maintain substantially constant displayed object size while enhancing the illusion of speed of said object as said object moves within said scene.” Independent claims 7 and 10 recite a similar claim limitation. We do not consider Appellants’ arguments supra to be persuasive to show Examiner error. Specifically, Fukuda discloses an entertainment apparatus that gives the viewer a desired feeling of speed when a moving picture is obtained by photographing a controlled object moving in a virtual three dimensional field using a virtual camera (FF 1). In response to the moving speed of the controlled object in the three dimensional field, a positional relation in the three dimensional field between the controlled object and the virtual camera is determined so that the virtual camera moves farther from the controlled object (FF 1). When the player increases the moving speed of the object, a pictorial image surrounding the object taken (or Field of View) by the virtual camera broadens depending on the 7 Appeal 2009-004685 Application 10/636,980 increased amount of speed (FF 1). Fukuda further discloses that the virtual camera is controlled to track moving objects and that the camera may be moved in three dimensions (x, y, and z), where the z axis represents the height of the camera setup point (FF 2). Drucker discloses a cinema system that has a procedural interface for specifying camera movements relative to objects, events, and the general state of an environment (FF 3). More particularly, Drucker discloses a cinema system that simulates Hitchcock’s “vertigo shot,” in which the camera moves outwards while the field of view grows narrower keeping the object a constant size at the center of the frame, which makes viewers feel as if they are moving closer and closer to an unattainable goal (FF 4). Hence, we agree with the Examiner’s finding that Drucker discloses simultaneously controlling the three parameters of field of view, camera distance from an object, and virtual camera height within a three-dimensional scene (Ans. 16- 17; FF 4). Further, Drucker discloses that the virtual camera can track the motion of a walking figure and that camera movements can be interactively adjusted to achieve a desired result (FF 5). We agree with the Examiner’s finding that the “vertigo shot” of Drucker gives the illusion of speed and motion (Ans. 17). We also agree with the Examiner’s finding that the “vertigo shot” is acquired through complex camera movement, wherein the camera movement, field of view and constant object size meet the “controlling” step of the claim, these parameters being simultaneously and dynamically controlled (Ans. 16-17). In summary, we agree with the Examiner’s finding that it would have been obvious to a person of ordinary skill in the art to modify Fukuda to incorporate the “vertigo shot” of Drucker into the virtual camera shown in 8 Appeal 2009-004685 Application 10/636,980 Figure 8 of Fukuda, such that in response to the rate of motion, the camera’s field of view, distance, and height from the object are controlled simultaneously for the purpose of enhancing the illusion of speed (Ans. 5-6). Therefore, we find that the Examiner has established the prima facie obviousness of the claims, because the combination of Fukuda and Drucker discloses “simultaneously controlling the field of view of a virtual camera, the distance of said virtual camera from said object, and the height of the virtual camera relative to said scene, at least in part in response to said determined rate of motion, wherein said controlling step cooperatively, dynamically controls said field of view, said distance and said height to maintain substantially constant displayed object size while enhancing the illusion of speed of said object as said object moves within said scene.” As a result, we will sustain the Examiner’s § 103 rejection of representative claim 1 and that of independent claims 7 and 10, and also that of dependent claims 2-5, 8-9, 10-13, and 23. Claims 14-16 and 20-22 Appellants argue that that claims 14-16 are patentable over the cited prior art because the claims depend from claim 1 and that claims 20-22 are patentable over the cited prior art because the claims depend from claim 10 (App. Br. 19). As noted supra, however, we find that the combination of Fukuda and Drucker teaches all the features of independent claims 1 and 10. We, therefore, affirm the Examiner’s rejection of claim 14-16 and 20-22 under 35 U.S.C. § 103, for the same reasons expressed with respect to parent claims 1 and 10, supra. 9 Appeal 2009-004685 Application 10/636,980 CONCLUSIONS The references disclose “simultaneously controlling the field of view of a virtual camera, the distance of said virtual camera from said object, and the height of the virtual camera relative to said scene, at least in part in response to said determined rate of motion, wherein said controlling step cooperatively, dynamically controls said field of view, said distance and said height to maintain substantially constant displayed object size while enhancing the illusion of speed of said object as said object moves within said scene.” ORDER The Examiner’s rejection of claims 1-5, 7-16, and 20-23 is affirmed. No time period for taking any subsequent action in connection with this appeal may be extended under 37 C.F.R. § 1.136(a)(1)(iv). 10 Appeal 2009-004685 Application 10/636,980 AFFIRMED ELD NIXON & VANDERHYE, P.C. 901 NORTH GLEBE ROAD, 11TH FLOOR ARLINGTON VA 22203 11 Copy with citationCopy as parenthetical citation