Ex Parte ABE et alDownload PDFPatent Trial and Appeal BoardSep 30, 201612781295 (P.T.A.B. Sep. 30, 2016) Copy Citation UNITED STA TES p A TENT AND TRADEMARK OFFICE APPLICATION NO. FILING DATE 121781,295 05/17/2010 27562 7590 10/04/2016 NIXON & V ANDERHYE, P,C 901 NORTH GLEBE ROAD, 11 TH FLOOR ARLINGTON, VA 22203 FIRST NAMED INVENTOR GoroABE UNITED STATES DEPARTMENT OF COMMERCE United States Patent and Trademark Office Address: COMMISSIONER FOR PATENTS P.O. Box 1450 Alexandria, Virginia 22313-1450 www .uspto.gov ATTORNEY DOCKET NO. CONFIRMATION NO. LB-723-2858 2451 EXAMINER GRANT, MICHAEL CHRISTOPHER ART UNIT PAPER NUMBER 3715 NOTIFICATION DATE DELIVERY MODE 10/04/2016 ELECTRONIC Please find below and/or attached an Office communication concerning this application or proceeding. The time period for reply, if any, is set in the attached communication. Notice of the Office communication was sent electronically on above-indicated "Notification Date" to the following e-mail address( es): PTOMAIL@nixonvan.com pair_nixon@firsttofile.com PTOL-90A (Rev. 04/07) UNITED STATES PATENT AND TRADEMARK OFFICE BEFORE THE PATENT TRIAL AND APPEAL BOARD Ex parte GORO ABE, MAKOTO YOSHIZAWA, NORIHIRO SUGITA, TOMOYUKI Y AMBE, and CHIE KAW ABE Appeal2013-002443 Application 12/781,295 Technology Center 3700 Before JENNIFER D. BAHR, EDWARD A. BROWN, and ANNETTE R. REIMERS, Administrative Patent Judges. REIMERS, Administrative Patent Judge. DECISION ON APPEAL STATEMENT OF THE CASE Goro Abe et al. (Appellants) appeal under 35 U.S.C. § 134(a) from the Examiner's decision to reject under 35 U.S.C. § 103(a): (1) claims 1-8 and 12-21 as unpatentable over Sniper Elite 1 and Roberts (US 2008/0227546 Al; pub. Sept. 18, 2008); and (2) claims 9-11 as unpatentable over Sniper Elite, Roberts, and Breving (US 7,654,901 B2; iss. Feb. 2, 2010). We have jurisdiction under 35 U.S.C. § 6(b ). We AFFIRM-IN-PART and denominate the affirmance as NEW 1 Sniper Elite, XBOX Manual released Oct. 18, 2005. The Examiner further cites to Sniper Elite Review on XBOX at GameSpot (hereinafter "Game Spot") as evidence. See Final Act. 3. Appeal2013-002443 Application 12/781,295 GROUNDS OF REJECTION PURSUANT TO OUR AUTHORITY UNDER 37 C.F.R. § 41.50(b). CLAIMED SUBJECT MATTER The claimed subject matter relates to a storage medium having a game program stored thereon, a game apparatus, a game system, and a game processing method. Spec. Title, Figs. 10, 13A-13D. Claims 1 and 19-21 are independent. Claim 1 is illustrative of the claimed subject matter and recites: 1. A non-transitory computer-readable storage medium having stored thereon a game program that is executed by a computer of a game apparatus that performs game processing on the basis of a designated position that is set in accordance with an operation performed by a player with respect to an input device, the game program causing the computer to perform: operation input obtaining for obtaining an operation input performed by the player with respect to the input device; designated position setting for setting a designated position with respect to a virtual game world in accordance with the operation input; biological signal obtaining for obtaining a biological signal from the player; designated position change for changing the designated position in accordance with the obtained biological signal; and game processing for performing a predetermined game process on the basis of the designated position. ANALYSIS Obviousness over Sniper Elite and Roberts Appellants argue claims 1 and 19-21 as a group, and also present separate arguments for claims 4, 7, and 12. Appeal Br. 11-15. We select claim 1 as representative of the group. See 37 C.F.R. § 41.37(c)(l)(iv). 2 Appeal2013-002443 Application 12/781,295 Claims 2, 3, 5, 6, 8, and 14-21 stand or fall with claim 1. We address claims 4, 7, 12, and 13 separately below. Claims 1-3, 5, 6, 8, and 14-21 Independent claim 1 calls for a game program causing a computer to perform "designated position setting for setting a designated position" and "designated position change for changing the designated position in accordance with [an] obtained biological signal [from a player]." Appeal Br. 19, Claims App. The Examiner finds that "SniperElite discloses a game where a player controls a the [sic.] position of gunsight (i.e. designated position) and the gunsight can change based on the player/character's heartbeat (GameSpot: 'When setting up your shot your gun will sway slightly due to your breathing and heartbeat.')." Final Act. 2-3; see also Ans. 4. As such, the Examiner finds that "Sniper Elite discloses changing the position in accordance with a biological signal." Final Act. 10. The Examiner finds Roberts similarly discloses "obtaining a biological signal from the player which affects their physical functioning the game environment." Final Act. 10; see also Roberts, para. 48. The Examiner concludes it would have been obvious "to combine the game as disclosed by Sniper Elite, together with the ability for sampled biological responses from a player to affect game play, as taught by Roberts," because "this would have increased player excitement and interest by providing an additional level of realism in the game play environment." Final Act. 4; see also Ans. 5. Appellants contend that neither Sniper Elite nor Roberts, "alone or in combination, teaches or suggests a game apparatus that obtains a biological signal from a player and changes the designated position in the game space 3 Appeal2013-002443 Application 12/781,295 ... in accordance with the obtained biological signal." Appeal Br. 11 (emphasis omitted). According to Appellants: Sniper Elite does not teach "designated position change for changing the designated position in accordance with the biological signal". In Sniper Elite there is no biological signal obtained from the player. The aiming hand of the player simply sways due to breathing. Sniper Elite does not disclose . . . obtaining a biological signal from the player, which biological signal affects the designated position. Response After Non-Final Act. 23 (filed Feb. 28, 2012); see also Appeal Br. 12. Appellants further contend that paragraph 48 of Roberts cited by the Examiner "lists some general examples of increasing the difficulty of the game," but"[ n ]one of [the] examples teaches or suggests the claimed nexus between the obtained biological signal and the change in the designated position." Reply Br. 2-3; see also Response After Non-Final Act. 23. In this case, the Examiner determines that the position of the gunsight corresponds to the "designated position" recited in claim 1, and this position is controlled, or set, by the player. Final Act. 2-3. In describing Sniper Elite, Game Spot discloses that "[ w ]hen setting up your shot your gun will sway slightly due to your breathing and heartbeat."2 Gamespot 2. The Examiner infers from this description that the position of the gunsight is changed based on, or "in accordance with," the player/character's heartbeat. Final Act. 3, 10. 2 Sniper Elite discloses that, when the heartbeat slows down sufficiently, such that the trace is black, the player may activate "Empty Lung" mode, which will steady the aim; however, when the heartbeat is too high, such that the trace is red, "Empty Lung" mode is not possible. Sniper Elite 13. 4 Appeal2013-002443 Application 12/781,295 This, to us, is a reasonable inference. In our view, a person having ordinary skill in the art would have immediately envisaged causing or simulating a gun sway while setting up a shot by changing the position of the gunsight relative to the target (i.e., the virtual game world). A conclusion of obviousness must be supported by explicit findings and analysis establishing an apparent reason to combine the known elements in the manner required in the claim at issue. KSR Int'! Co. v. Teleflex Inc., 550 U.S. 398, 418 (2007). However, "the analysis need not seek out precise teachings directed to the specific subject matter of the challenged claim, for [the PTO] can take account of the inferences and creative steps that a person of ordinary skill in the art would employ." Id. Thus, in our view, when taking into account such inferences, Sniper Elite provides a sufficient "nexus" between the biological signal (heartbeat) and the change in position of the gunsight to satisfy that aspect of the rejection. Appellants' contentions regarding Roberts are not persuasive because nonobviousness cannot be established by attacking the applied references individually when the rejection is predicated upon a combination of prior art disclosures. See In re Merck & Co., 800 F.2d 1091, 1097 (Fed. Cir. 1986). Here, the Examiner relies on Sniper Elite, not Roberts, for a "change in the designated position." See Final Act. 10. The Examiner finds Roberts discloses "a biological signal obtained by a player." Id. Appellants contend that Roberts teaches away from Sniper Elite. See Appeal Br. 12-14; see also Reply Br. 3-5. In particular, Appellants argue that Roberts works opposite of Sniper Elite, because Roberts seeks to make game play more difficult, while Sniper Elite provides a button that can be pushed to make the game easier (the Empty Lung mode). See id.; see also 5 Appeal2013-002443 Application 12/781,295 Reply Br. 3-5. Appellants' argument is not persuasive. In Sniper Elite, the change of aim (gunsight position) in the event of a too high heart rate makes Empty Lung mode unavailable, thereby preventing the Empty Lung mode from keeping the aim (gunsight) steady. In other words, there is a change to the position of the gunsight (the designated position) by the gun swaying around (the realistic effect of the high heart rate). We agree with the Examiner that Roberts' teaching of "using an accelerated heart rate to adversely affect performance of physically challenging tasks in a gaming environment" is consistent with Sniper Elite's "teaching that not controlling biological signals (i.e. not emptying lungs) degrades aim." Final Act. 12; see also Ans. 14. We further agree with the Examiner that Roberts' teaching that "if the player does not allow his/her heart rate to accelerate then the player's physical performance will [] not be adversely affected" is consistent with Sniper Elite's "teaching that the swaying of the gun due to heart rate can be minimized (i.e. by the player not allowing his/her heart rate to accelerate, by emptying lungs)." Id.; see also Ans. 14. More specifically, Sniper Elite discloses that, when the heartbeat slows down sufficiently, such that the trace is black, the player may activate "Empty Lung" mode, which will steady the aim; however, when the heartbeat is too high, such that the trace is red, "Empty Lung" mode is not possible. Sniper Elite 13. Appellants contend that "[t]here is absolutely no suggestion in Sniper Elite to use actual biological signals from a player to affect aim. [The] references in Sniper Elite refer to the lungs of the player character not the player." Appeal Br. 14; see also id. at 13; Reply Br. 3, 5. 6 Appeal2013-002443 Application 12/781,295 Appellants' argument is not persuasive because Appellants are arguing the references individually rather than the combined teachings of Sniper Elite and Roberts. See In re Merck & Co., 800 F.2d at 1097. As discussed above, the Examiner finds Roberts discloses "a biological signal obtained by a player." Final Act. 10. Appellants further contend that the Examiner engages in impermissible hindsight in combining the references. See Appeal Br. 15. We are not persuaded. The Examiner cites specific teachings in the references themselves, not Appellants' disclosure, in support of the Examiner's articulated reasoning for combining the references as proposed in the rejection. See Final Act. 2--4. In conclusion, we sustain the Examiner's rejection of claim 1 over the combined teachings of Sniper Elite and Roberts. We also sustain the Examiner'srejectionofdependentclaims2, 3, 5, 6, 8, and 14-18, and independent claims 19-21, which fall with claim 1. However, we denominate the affirmance of the rejection of these claims as a NEW GROUND OF REJECTION pursuant to 37 C.F.R. § 41.50(b), because our analysis relies upon facts and reasoning that the Examiner did not use. Claim 4 Appellants contend: Claim 4 does not simply require changing a range of the virtual game world in accordance to an action of the player (e.g., when the sniper mode is entered), but rather when the designated position in the game space changes (e.g., wobbles) in accordance to an obtained biological signal. Again, claim 4 does not simply require the range of the virtual game world change based on the player doing something, e.g., entering the sniper mode, or based on the player's heartbeat 7 Appeal2013-002443 Application 12/781,295 and breathing, but rather it requires the range being changed based on the change of the designated position (due to the obtained biological signal). This connection is not taught or suggested by Sniper Elite. Reply Br. 6; see also Appeal Br. 15-16 Appellants' argument is not persuasive because Appellants are effectively arguing the applied references individually rather than the combined teachings of Sniper Elite and Roberts. See In re Merck & Co., 800 F.2d at 1097. As discussed above, the Examiner finds Roberts discloses "a biological signal obtained by a player." Final Act. 10. As further discussed above, we agree with the Examiner that Sniper Elite discloses a "change of the designated position." Further, the Examiner finds that Sniper Elite changes the "range" (i.e. extent of the display of the virtual world) when the player enters "sniper scope mode" (user's manual, page 12) .... In other words, when the sniper mode is entered the view out the view finder changes, in concert \"1ith entering a mode in \"1hich the displayed \"1orld moving along with the player's aim. [Second], to the extent that the player in Sniper Elite simply moves his/her aim in sniper mode the view out the viewfinder will also change (this allows the player to aim his/her gun, the primary goal of the game), and this aspect of Sniper Elite also reads on the claimed limitation. [Third], the player's heartbeat and breathing ... also distort the view of the game world. Ans. 17. Appellants do not provide persuasive evidence or arguments apprising us of Examiner error. Accordingly, we sustain the Examiner's rejection of claim 4 over the combined teachings of Sniper Elite and Roberts. We denominate the affirmance of the rejection of claim 4 as a NEW GROUND OF REJECTION. 8 Appeal2013-002443 Application 12/781,295 Claim 7 The Examiner finds: Sniper Elite discloses "Empty Lung" mode (see user's manual, page 13)). Empty lung mode is disclosed as a way to reduce wobble over time ("You can hit a button to empty your lungs, which will steady your hand for several seconds". Game Spot Review, page 2.) What is more, to the extent that the player is able to lower his or her heart rate ... that additionally will reduce the wobble of the designated position over time, and at every cycle of the cyclic biological signal (i.e. sampled heart beat). Ans. 18 (emphasis omitted). In this case, Appellants correctly point out that "[ m ]erely allowing the player character to 'hold steady' during shooting does not necessarily say anything about reducing the wobbling over time, let alone at every cycle of the cyclic biological signal, as required by claim 7." Reply Br. 7. Accordingly, we do not sustain the Examiner's rejection of claim 7 over the combined teachings of Sniper Elite and Roberts. Claims 12 and 13 The Examiner finds: [T]he fact that designated position as taught by Sniper Elite can be different before and after the heart rate is sampled is irrelevant as far as the limitations claimed in Claim 12, because the claim does not require the designated position at the end of the cycle to be the same as designated position before the sampling cycle. Ans. 19. However, Appellants correctly point out: Claim 12 (depending from claim 1) recites "that a designated position after the end of the operation becomes the 9 Appeal2013-002443 Application 12/781,295 designated position that is set by the designated position setting", emphasis added, whereas, claim 1 recites "designated position setting for setting a designated position with respect to a virtual game world in accordance with the operation input". Thus, the designated position at the end of the operation is the same as the designated position that was set in accordance to the operation input before the temporarily changing of the designated position. Reply Br. 8 (underline added). As such, Appellants have apprised us of Examiner error. Accordingly, we do not sustain the Examiner's rejection of claim 12, and claim 13 depending therefrom, over the combined teachings of Sniper Elite and Roberts. Obviousness over Sniper Elite, Roberts, and Breving Claims 9-11 Appellants do not present arguments for dependent claims 9-11 separate from those presented for claim 1. See Appeal Br. 18. Thus, for the reasons set forth above, we sustain the Examiner's rejection of these claims. See 37 C.F.R. § 41.37(c)(l)(iv). We denominate the affirmance of the rejection of these claims as a NEW GROUND OF REJECTION. DECISION The decision of the Examiner to reject claims 1-6, 8-11, and 14-21 is AFFIRMED. The decision of the Examiner to reject claims 7, 12, and 13 is REVERSED. Because the fact finding and reasoning relied on by the Board to sustain the rejections differs from the facts and reasoning relied on by the 10 Appeal2013-002443 Application 12/781,295 Examiner, we designate our atlirmance of the rejections of these claims as a NEW GROUNDS OF REJECTION so as to provide Appellants with a full and fair opportunity to respond to the thrust of the rejections. This decision contains new grounds of rejection pursuant to 37 C.F.R. § 41.50(b). 37 C.F.R. § 41.50(b) provides "[a] new ground of rejection pursuant to this paragraph shall not be considered final for judicial review." 37 C.F.R. § 41.50(b) also provides that Appellants, WITHIN TWO MONTHS FROM THE DATE OF THE DECISION, must exercise one of the following two options with respect to the new grounds of rejection to avoid termination of the appeal as to the rejected claims: ( 1) Reopen prosecution. Submit an appropriate amendment of the claims so rejected or new Evidence relating to the claims so rejected, or both, and have the matter reconsidered by the examiner, in which event the prosecution will be remanded to the examiner. The new ground of rejection is binding upon the examiner unless an amendment or new Evidence not previously of Record is made which, in the opinion of the examiner, overcomes the new ground of rejection designated in the decision. Should the examiner reject the claims, appellant may again appeal to the Board pursuant to this subpart. (2) Request rehearing. Request that the proceeding be reheard under§ 41.52 by the Board upon the same Record. The request for rehearing must address any new ground of rejection and state with particularity the points believed to have been misapprehended or overlooked in entering the new ground of rejection and also state all other grounds upon which rehearing is sought. Further guidance on responding to a new ground of rejection can be found in the Manual of Patent Examining Procedure§ 1214.01. 11 Appeal2013-002443 Application 12/781,295 No time period for taking any subsequent action in connection with this appeal may be extended under 37 C.F.R. § l.136(a). See 37 C.F.R. § l.136(a)(l )(iv). AFFIRMED-IN-PART; 37 C.F.R. § 41.50(b) 12 Copy with citationCopy as parenthetical citation